On Mon, Mar 5, 2012 at 3:02 PM, Benjamin Poulain benja...@webkit.orgwrote:
Hello,
I have seen a few patches from Intel to add support of Intel IPP for
some algorithm. A quick search make me think nobody enable this code.
Is anyone really using IPP? My concern is if nobody uses/tests it, we
That seems fine to me.
On Thu, Oct 20, 2011 at 4:48 PM, Adam Barth aba...@webkit.org wrote:
Looks like branches/audio hasn't been changes in almost a year and
WebAudio appears to be fully merged to trunk. Should we move
branches/audio to branches/old/audio?
Thanks,
Adam
passing undefined as the 4th and 5th arguments seems pretty clunky to me.
Since, we already have an asBlob attribute, then asArrayBuffer like
Darin suggests seems like it might be better. However, then we can get into
cases where both asBlob and asArrayBuffer are set, and this problem
would get
.
-Darin
On Mon, Oct 25, 2010 at 2:54 PM, Chris Rogers crog...@google.com wrote:
passing undefined as the 4th and 5th arguments seems pretty clunky to
me. Since, we already have an asBlob attribute, then asArrayBuffer like
Darin suggests seems like it might be better. However, then we can get
A few weeks ago I brought up the idea of implementing the
responseArrayBuffer attribute for XHR:
http://dev.w3.org/2006/webapi/XMLHttpRequest-2/#the-responsearraybuffer-attribute
One of the concerns was that it might require double the memory usage since
the raw bytes would have to be accumulated
would like to add this myself.
Regards,
Chris Rogers
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:37, Chris Rogers написал(а):
I was interested to know if anybody was planning on implementing that
attribute soon. If not, I would like to add this myself.
The key problem to solve is how to not double the memory use of the
XMLHttpRequest object, while not making responseText and responseXML
concerns over this name, then we
can discuss alternatives.
Anyway, I just wanted to bring these coming changes to everyone's attention.
Regards,
Chris Rogers
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24, 2010, at 12:05 PM, Chris Rogers wrote:
#if ENABLE(AUDIOCONTEXT)
After discussing the directory layout in some detail with Eric Carlson,
Chris Marrin, Simon Fraser, and Jer Noble, we've decided that the files will
primarily live in two places:
WebCore/audio
WebCore/platform/audio
Hi Simon,
#if WEBAUDIO is fine.
Do you also prefer WebCore/webaudio like Chris Marrin, or WebCore/audio?
Chris
On Tue, Aug 24, 2010 at 4:04 PM, Simon Fraser simon.fra...@apple.comwrote:
On Aug 24, 2010, at 12:05 PM, Chris Rogers wrote:
Over the past months I've been refining the web audio
added an underscore here
Chris
On Tue, Aug 24, 2010 at 4:22 PM, Simon Fraser simon.fra...@apple.comwrote:
On Aug 24, 2010, at 4:15 PM, Chris Rogers wrote:
Hi Simon,
#if WEBAUDIO is fine.
Do you also prefer WebCore/webaudio like Chris Marrin, or WebCore/audio?
I am ambivalent
orWebCore/audiocontext
#if ENABLE(AUDIO_CONTEXT) or #if ENABLE(AUDIO_API)
I'm assuming that WebCore/platform/audio we can all agree on...
Chris
On Tue, Aug 24, 2010 at 5:20 PM, Simon Fraser simon.fra...@apple.comwrote:
On Aug 24, 2010, at 4:47 PM, Chris Rogers wrote:
Hi Simon
that up for me. It seemed like things were
headed toward Web* classes given the contents of this folder:
http://trac.webkit.org/browser/trunk/WebCore/websockets
-Darin
On Tue, Aug 24, 2010 at 5:29 PM, Chris Rogers crog...@google.com wrote:
Good, it looks like we're getting close. So we've
I'm interested in people's opinions on where I should put my audio code in
WebKit.
Up to this point I've been assuming I would put my code into:
WebCore/platform/audio
But, on further reflection I realize that the majority of source files are
cross-platform engine code so perhaps it would
Thanks everyone for your answers.
Darin, I agree that audio might be confusing since HTMLAudioElement would
not be in there, but it still might be the simplest name. Otherwise, how
about:
WebCore/audio-engine
or
WebCore/audio-processing
??
On Tue, Mar 30, 2010 at 5:31 PM, Darin Adler
.
Adam
On Tue, Mar 30, 2010 at 5:45 PM, Chris Rogers crog...@google.com wrote:
Thanks everyone for your answers.
Darin, I agree that audio might be confusing since HTMLAudioElement
would
not be in there, but it still might be the simplest name. Otherwise, how
about:
WebCore/audio-engine
Oh, I guess wtf doesn't really count as part of WebCore, so then I guess
not...
On Tue, Mar 30, 2010 at 5:57 PM, Chris Rogers crog...@google.com wrote:
Most of my files so far use wtf stuff (OwnPtr, RefPtr, and Vector) so I
guess there are dependencies.
On Tue, Mar 30, 2010 at 5:55 PM, Adam
of
these files outside of the platform directory.
On Tue, Mar 30, 2010 at 5:58 PM, Chris Rogers crog...@google.com wrote:
Oh, I guess wtf doesn't really count as part of WebCore, so then I guess
not...
On Tue, Mar 30, 2010 at 5:57 PM, Chris Rogers crog...@google.com wrote:
Most of my files
different layers related
to the other layering decisions in WebCore. (This is, of course,
without understanding the code at all, so I might be wildly off base.)
Adam
On Tue, Mar 30, 2010 at 6:04 PM, Chris Rogers crog...@google.com wrote:
Still, I'll need a directory outside of platform
I initially put in a patch for a class for Complex numbers, but people
preferred that I just use the std::complex version.
In the process of switching my code over to use std::complex I noticed a
conflict with isinf(), isnan(), etc.
The problem is that simply including:
#include complex
breaks
original class.
On Wed, Feb 3, 2010 at 5:01 PM, Sam Weinig sam.wei...@gmail.com wrote:
What specific errors are you getting? I don't understand why including a
standard header would break other standard functions.
-Sam
On Wed, Feb 3, 2010 at 3:22 PM, Chris Rogers crog...@google.com wrote:
I
a lot of fundamental
engine code which will not be affected by the API which I hope to land in
the near future.
Best Regards,
Chris Rogers
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