We are using webkit as one of our module i.e. building webkit with our own
application.
Migrated from revision 164362 to 187486.
In revision 164362 DumpRenderTree test cases were working fine.
Now we have used Cmake build tool to build our system.
Modified the build files and compiled the webkit.
management on win and Linux
environment ?
TIA.
Ankit
On Sat, Mar 7, 2015 at 6:32 PM, ankit srivastav <ank@gmail.com> wrote:
> Hi Max
>
> Thanks for your reply.
>
> But may be you took the question into a different direction. We are trying
> to make chan
Hi All,
Working on a webkit DRT test case media/video-canvas-drawing-output.html .
Test is getting failed on Win environment with only 1 pixel value
difference.
But is working fine on linux.
Is this test should be added in the skipped list for windows ?
Is their is some difference in clourspace
Hi Max
Thanks for your reply.
But may be you took the question into a different direction. We are trying
to make changes into Webkit code, so that the functionality works for each
and every application/Webpage.
We have to achieve two things:
1) An event {from within the webkit} when the whole
timers,
you might want to investigate doing that part in script, and implementing
only the image manipulation algorithm itself in native code.
On Mar 4, 2015, at 12:44 AM, ankit srivastav ank@gmail.com wrote:
Hi All,
We are working on manipulation of images(falling under a certain
Hi All,
We are working on manipulation of images(falling under a certain criteria)
on a web page, but the algorithms being used for the purpose are a bit slow.
So, the idea is to save the images/renderImage objects and continue to
render/paint the entire page and once the page has been
the update
of the relevant portion of the screen. You can use this class as a model
for updating the screen once your algorithm is complete.
—Myles
On Jan 30, 2015, at 8:58 PM, ankit srivastav ank@gmail.com wrote:
Hi All,
I'm new to webkit in context of Painting/Drawing.
I'm
Hi All,
I'm new to webkit in context of Painting/Drawing.
I'm trying to use my own algo instead of Webkit defaults Bilenear
Interpolation algo for interpolation of images on a webpage.
That is if destImage Size is greater then SrcImage Size my algo will also
come into picture alongside Webkit
HI All,
I'm working on Webkit for WIN post.
I have done changes to expose the mouse simulation API from webkit.
Everything is working fine. But I have a issue I have done changes in
webpage.message.in file .
This file will create derived sources file.
The functions I have added in a Tag (#define
Hi All,
I'm working for Webkit WIN32 port.
I'm facing an issue :
1) For HTML5 video tag:
videoonload = onLoad()
src = E:/xyz.mp4
for the above mentioned code onLoad fucntion is not firing.
but if I remove src tag value onLoad event will start firing.
I have debugged and found that,
Hi All,
I'm working for Webkit WIN32 port.
I'm facing an issue :
1) For HTML5 video tag
videoonload = onLoad()
src = E:/xyz.mp4
for the above mentioned code onLoad fucntion is not firing.
but if I remove src tag value onLoad event will start firing.
Please let me know if there is any
Hi All,
I'm trying to add stop functionality in my application which is using
webkit on WIN port.
currently Play and Pause functions are available but no STOP function
is present , so in JsHTMLMediaElement.cpp I have added a new function:
jsHTMLMediaElementPrototypeFunctionStop(ExecState*
I'm working on windows, WIN32 port...
My application is trying to play a video.
From the same application I'm able to see pictures , but application
is crashing while playing audio and video file.
On 10/22/12, ankit srivastav ank@gmail.com wrote:
Hi,
Can anyone let me know why I'm getting
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