Re: [webkit-dev] Help regarding rendering in webkit2 port of haiku

2019-06-10 Thread Noam Rosenthal
On Mon, Jun 10, 2019 at 10:33 AM Adrien Destugues wrote: > On Mon, Jun 10, 2019 at 09:37:06AM +0300, Noam Rosenthal wrote: > > ~ (reposting from webkit email) > > Hi, > > Another limitation we hit on some websites is that it is not possible > for us to create too many drawable offscreen bitmaps.

Re: [webkit-dev] Help regarding rendering in webkit2 port of haiku

2019-06-10 Thread Adrien Destugues
On Mon, Jun 10, 2019 at 09:37:06AM +0300, Noam Rosenthal wrote: > ~ (reposting from webkit email) Hi, I should pprobably give a little more context here, as the maintainer of the WebKitLegacy port for Haiku. Our main concern, as Rajagopalan mentionned, is that Haiku does not have any rendering

Re: [webkit-dev] Help regarding rendering in webkit2 port of haiku

2019-06-10 Thread Rajagopalan Gangadharan
>btw I might be able to help out (no promises), I haven't touched WebKit code in a few years but I was responsible for TextureMapper and the coordinated graphics system and I like bizarre >projects (a Haiku port sounds like one). Let's see how it goes :) Sure thank you for very great insite will

Re: [webkit-dev] Help regarding rendering in webkit2 port of haiku

2019-06-10 Thread Noam Rosenthal
~ (reposting from webkit email) Hello! I suggest starting by learning one of the other ports - like GTK - how the whole flow works from the windowing system to WebCore to the graphics system. Read the code, run it in debug mode and put breakpoints, get those aha moments of how it all works

[webkit-dev] Help regarding rendering in webkit2 port of haiku

2019-06-10 Thread Rajagopalan Gangadharan
Hello everybody, A quick look back on what we have done so far. We are trying to port webkit2 to haiku and we have a working IPC with us. So the next step i presume is to be rendering. I did few amount of research and have few basic ideas. Correct me if I am wrong. 1) The rendering takes place