On Oct 2, 2008, at 6:13 PM, Maciej Stachowiak wrote:
On Oct 2, 2008, at 6:01 PM, Cameron McCormack wrote:
Hi Maciej.
Cameron McCormack:
If possible, it would be nice if there could be some degree of
compatibility between this proposed API and the one in SVG Tiny
1.2:
On Oct 3, 2008, at 1:48 PM, Maciej Stachowiak wrote:
On Oct 3, 2008, at 11:01 AM, Chris Marrin wrote:
On Oct 2, 2008, at 6:13 PM, Maciej Stachowiak wrote:
On Oct 2, 2008, at 6:01 PM, Cameron McCormack wrote:
Hi Maciej.
Cameron McCormack:
If possible, it would be nice if there could
On Jul 10, 2009, at 3:55 PM, Maciej Stachowiak wrote:
Hi everyone,
One common topic for discussion has been how to make our process
around patch submission better. As the project grows, it's becoming
more important for this process to work really smoothly, and we are
seeing some
On Aug 8, 2009, at 7:02 PM, Jeremy Orlow wrote:
On Sat, Aug 8, 2009 at 2:02 PM, Maciej Stachowiak m...@apple.com
wrote:
On Aug 8, 2009, at 11:39 AM, Harry Underwood wrote:
Thanks for the link. Didn't even know that WebGL is being
considered by WebKit.
What Oliver showed you is patches
On Oct 15, 2009, at 8:54 AM, Timothy Hatcher wrote:
This is rather ugly and does not match the majority of the code we have in
WebCore already.
I agree. I don't find any issues with the current, unindented style. I just
think that ifdefs that span more than 10 lines or so should always put
On Nov 3, 2009, at 12:35 PM, Kenneth Russell wrote:
Hi,
Trying to run the WebGL layout tests in LayoutTests/fast/canvas/webgl.
Here's the command line I'm using:
run-webkit-tests --debug LayoutTests/fast/canvas/webgl/[test
name.html]
(I built WebKit --debug.)
All of the tests fail while
On Nov 24, 2009, at 11:12 AM, Alexey Proskuryakov wrote:
On 24.11.2009, at 9:46, Adam Roben wrote:
On second thought, even if we soft-link, we'll still have dependencies on
the D3D headers...
Can we make a local copy of those?
I've used the DXSDK_DIR env var to handle both the
The style script flagged an issue in my code yesterday for an issue I
didn't even know existed. How do you indent case clauses for a switch
statement? The WebKit style states that case clauses have the same
indentation as their switch. I HATE that style. And I had no idea that
was the
On Dec 2, 2009, at 4:47 PM, Alexey Proskuryakov wrote:
On 02.12.2009, at 15:25, Chris Marrin wrote:
Maybe we could change the style rule in the interest of changing
fewer files (and because I think it generally reads better)?
I support changing or dropping this rule. Because
I saw another patch get rejected today because of switch statement
indentation. We discussed this last week, and I saw a lot of support
for my proposal of indenting case labels from their switch. But the
discussion did not end in resolution. To summarize, here are the
options mentioned:
On Dec 9, 2009, at 8:13 AM, Adam Treat wrote:
On Wednesday 09 December 2009 10:26:24 am Chris Marrin wrote:
I saw another patch get rejected today because of switch statement
indentation. We discussed this last week, and I saw a lot of support
for my proposal of indenting case labels from
On Dec 9, 2009, at 9:41 AM, Maciej Stachowiak wrote:
On Dec 9, 2009, at 7:26 AM, Chris Marrin wrote:
I saw another patch get rejected today because of switch statement
indentation. We discussed this last week, and I saw a lot of
support for my proposal of indenting case labels from
There is a bug posted (https://bugs.webkit.org/show_bug.cgi?id=8191) about the
implementation of DOMAttrModified events. The implementation is quite far along
and there are many posts begging for it, but it is stalled because of one
comment (https://bugs.webkit.org/show_bug.cgi?id=8191#c17)
On Jan 14, 2010, at 9:23 AM, Oliver Hunt wrote:
On Jan 14, 2010, at 9:00 AM, Zack S wrote:
Hi all,
There's a feature that I would find useful that's not as far as I know a
part of HTML5/Javascript in Webkit based browsers.
Namely, I'd like to be able to open a video from within
On Mar 23, 2010, at 9:05 PM, Maciej Stachowiak wrote:
On Mar 23, 2010, at 9:00 PM, Shinichiro Hamaji wrote:
A related P1 issue :) http://webkit.org/b/19371
Want. Where can I obtain that shirt?
Print out the image and send it to http://cafepress.com. I have gotten some
custom
On Aug 13, 2010, at 4:25 AM, Zoltan Herczeg wrote:
Hi,
ANGLE looks like a graphics helper library. Why it is placed in the root
WebKit directory? Perhaps WebCore/platform/graphics or some kind of
/3rparty directory would be better, wouldn't it?
ANGLE is a library from Google
On Aug 17, 2010, at 1:42 PM, Eric Uhrhane wrote:
I'm getting the same failure in two clients, and the second has
nothing checked out.
This is on OSX 10.5.8, using the standard webkit build scripts and
code synced yesterday [several times, same error]. Given that I don't
hear anyone else
On Aug 17, 2010, at 3:24 PM, Eric Uhrhane wrote:
On Tue, Aug 17, 2010 at 2:00 PM, Chris Marrin cmar...@apple.com wrote:
On Aug 17, 2010, at 1:42 PM, Eric Uhrhane wrote:
I'm getting the same failure in two clients, and the second has
nothing checked out.
This is on OSX 10.5.8, using
the
following enable:
#if ENABLE(AUDIOCONTEXT)
After discussing the directory layout in some detail with Eric Carlson, Chris
Marrin, Simon Fraser, and Jer Noble, we've decided that the files will
primarily live in two places:
WebCore/audio
WebCore/platform/audio
I know that some
On Aug 24, 2010, at 3:53 PM, Chris Rogers wrote:
Hi Chris,
That also sounds like a reasonable naming scheme. The only counter-argument
I would have is that we have several directories in WebCore which don't have
the 'web' prefix such as:
WebCore/notifications
WebCore/storage
Hi Ken,
It would help me, and I think many others, if we could have a discussion of how
exactly your tessellation logic works and what it is intended to do. For
instance, is the algorithm you're using based on Loop-Blinn? I'm a bit familiar
with that algorithm and some of the problems it has
On Aug 27, 2010, at 10:59 AM, Nico Weber wrote:
On Fri, Aug 27, 2010 at 10:51 AM, Chris Marrin cmar...@apple.com wrote:
On Aug 27, 2010, at 10:32 AM, Nico Weber wrote:
On Fri, Aug 27, 2010 at 10:18 AM, Chris Marrin cmar...@apple.com wrote:
Hi Ken,
It would help me, and I think many
On Aug 27, 2010, at 4:21 PM, Kenneth Russell wrote:
On Fri, Aug 27, 2010 at 10:18 AM, Chris Marrin cmar...@apple.com wrote:
Hi Ken,
It would help me, and I think many others, if we could have a discussion of
how exactly your tessellation logic works and what it is intended to do
On Aug 27, 2010, at 4:32 PM, Kenneth Russell wrote:
...
Since I decided not to attach these files, here are the non-quantized
versions:
http://www.rawbw.com/~kbrussel/tmp/butterfly.png
http://www.rawbw.com/~kbrussel/tmp/butterfly-o3d.png
Another thing we need to discuss are the
On Aug 27, 2010, at 5:32 PM, Kenneth Russell wrote:
...
So here's my concern. If you have to multisample for anti-aliasing anyway,
why not just tesselate the shape at an appropriate sampling resolution and
multisample the resulting triangle rendering. That would have the
disadvantage of
On Aug 30, 2010, at 11:56 AM, Kenneth Russell wrote:
On Sat, Aug 28, 2010 at 12:36 PM, Darin Fisher da...@chromium.org wrote:
On Sat, Aug 28, 2010 at 11:32 AM, Adam Barth aba...@webkit.org wrote:
On Sat, Aug 28, 2010 at 7:44 AM, Chris Marrin cmar...@apple.com wrote:
That's why I still
I just noticed these classes, added 7 months ago as part of Chris Rogers' audio
work. I think it's a mistake to have these in WTF for a few reasons:
1) Complex is just std::complex with a single added function,
complexFromMagnitudePhase(), which seems pretty audio specific, so it should go
On Aug 31, 2010, at 3:25 PM, Maciej Stachowiak wrote:
On Aug 31, 2010, at 2:06 PM, Chris Marrin wrote:
On Aug 31, 2010, at 11:48 AM, Kenneth Russell wrote:
On Tue, Aug 31, 2010 at 11:05 AM, David Hyatt hy...@apple.com wrote:
On Aug 31, 2010, at 10:36 AM, Chris Marrin wrote
On Aug 31, 2010, at 3:43 PM, Kenneth Russell wrote:
On Tue, Aug 31, 2010 at 3:39 PM, Chris Marrin cmar...@apple.com wrote:
On Aug 31, 2010, at 3:25 PM, Maciej Stachowiak wrote:
On Aug 31, 2010, at 2:06 PM, Chris Marrin wrote:
On Aug 31, 2010, at 11:48 AM, Kenneth Russell wrote
On Aug 31, 2010, at 5:25 PM, Kenneth Russell wrote:
...Yes, I did the Google search and you're right that the term is not in
common usage (although I still maintain it's a completely reasonable term).
The reason I think it's meaningful is because it really is a matrix of
sorts, but a
On Aug 31, 2010, at 6:59 PM, Kenneth Russell wrote:
On Tue, Aug 31, 2010 at 6:42 PM, Maciej Stachowiak m...@apple.com wrote:
On Aug 31, 2010, at 5:29 PM, Chris Marrin wrote:
On Aug 31, 2010, at 5:25 PM, Kenneth Russell wrote:
...Yes, I did the Google search and you're right
On Sep 1, 2010, at 1:48 PM, Simon Fraser wrote:
On Sep 1, 2010, at 1:04 PM, Chris Marrin wrote:
On Sep 1, 2010, at 12:29 PM, Maciej Stachowiak wrote:
On Sep 1, 2010, at 11:43 AM, Chris Marrin wrote:
But I agree with Maciej that all of the public API is transformation
oriented. Even
Ken's PODRedBlackTree patch has made me go back and take a closer look at
WebKit's Arena class. Turns out it's not a class at all, just some structs
and macros. That seems very un-WebKit-like to me. Ken's patch also has a
PODArena class, which uses Arena in its implementation. Sam suggests
On Sep 1, 2010, at 4:39 PM, Maciej Stachowiak wrote:
On Sep 1, 2010, at 4:20 PM, Chris Marrin wrote:
Ken's PODRedBlackTree patch has made me go back and take a closer look at
WebKit's Arena class. Turns out it's not a class at all, just some structs
and macros. That seems very un
On Sep 1, 2010, at 5:12 PM, Kenneth Russell wrote:
On Wed, Sep 1, 2010 at 5:08 PM, Chris Marrin cmar...@apple.com wrote:
On Sep 1, 2010, at 4:39 PM, Maciej Stachowiak wrote:
On Sep 1, 2010, at 4:20 PM, Chris Marrin wrote:
Ken's PODRedBlackTree patch has made me go back and take
On Sep 2, 2010, at 9:41 AM, Kenneth Russell wrote:
On Thu, Sep 2, 2010 at 8:51 AM, Chris Marrin cmar...@apple.com wrote:
On Sep 1, 2010, at 7:20 PM, Kenneth Russell wrote:
I would be happy to not add another Arena client, but the primary
reason I need an arena is not just for performance
On Sep 20, 2010, at 11:36 AM, Adam Roben wrote:
On Sep 20, 2010, at 2:34 PM, Oliver Hunt wrote:
I really would like to be able to select some text and add a comment that
uses the selection as context, a single line of context is frequently
insufficient, this is about the only thing that
On Sep 27, 2010, at 6:37 PM, Maciej Stachowiak wrote:
On Sep 27, 2010, at 3:19 PM, Michael Nordman wrote:
Webkit's XHR currently does not keep two copies of the data that I can see.
I think we should avoid that.
We could keep the raw data around, which hopefully is directly usable as
On Sep 27, 2010, at 6:40 PM, James Robinson wrote:
On Mon, Sep 27, 2010 at 6:37 PM, Maciej Stachowiak m...@apple.com wrote:
On Sep 27, 2010, at 3:19 PM, Michael Nordman wrote:
Webkit's XHR currently does not keep two copies of the data that I can see.
I think we should avoid that.
We
On Sep 28, 2010, at 9:45 AM, Maciej Stachowiak wrote:
On Sep 28, 2010, at 7:15 AM, Chris Marrin wrote:
On Sep 27, 2010, at 6:37 PM, Maciej Stachowiak wrote:
On Sep 27, 2010, at 3:19 PM, Michael Nordman wrote:
Webkit's XHR currently does not keep two copies of the data that I can
On Sep 29, 2010, at 6:34 PM, Maciej Stachowiak wrote:
...The idea is that when an ArrayBuffer is sent via postMessage, it is
atomically closed on this side; its publicly visible length goes to
0, as do the lengths of any views referring to it. On the other side,
a new ArrayBuffer wrapper
On Sep 30, 2010, at 10:46 AM, Kenneth Russell wrote:
...
Sure, transfer semantics avoid shared mutable state, though it would be
inconsistent with most other pure data types. But what if you have some
data that doesn't need mutating but you'd like to share with multiple other
Workers? Now
+1 +1 +1 !
On Oct 6, 2010, at 5:00 PM, Darin Adler wrote:
Hi folks.
For those working on Mac OS X: Any objection to upgrading to Xcode 3.2.4?
It’s now showing up in Apple’s Software Update for all Xcode users, I believe.
I ask because this adds a developmentRegion = English string to
On Oct 8, 2010, at 3:51 PM, Jian Li wrote:
On Fri, Oct 8, 2010 at 3:29 PM, Maciej Stachowiak m...@apple.com wrote:
On Oct 8, 2010, at 3:05 PM, Jian Li wrote:
Sounds good. I will add the File API feature guard to it and still keep
those files under html/canvas.
Another possibility
For accelerated 2D rendering we created a class called DrawingBuffer. This
encapsulates the accelerated drawing surface (usually in the GPU) and the
compositing layer used to display that surface on the page. The drawing surface
(which is called a Framebuffer Object or FBO) is allocated by
On Oct 11, 2010, at 3:35 PM, James Robinson wrote:
On Mon, Oct 11, 2010 at 3:15 PM, Chris Marrin cmar...@apple.com wrote:
For accelerated 2D rendering we created a class called DrawingBuffer. This
encapsulates the accelerated drawing surface (usually in the GPU) and the
compositing layer
On Oct 11, 2010, at 4:34 PM, James Robinson wrote:
On Mon, Oct 11, 2010 at 4:03 PM, Chris Marrin cmar...@apple.com wrote:
On Oct 11, 2010, at 3:35 PM, James Robinson wrote:
On Mon, Oct 11, 2010 at 3:15 PM, Chris Marrin cmar...@apple.com wrote:
...
So is this something I should
On Oct 11, 2010, at 5:15 PM, Maciej Stachowiak wrote:
On Oct 11, 2010, at 4:03 PM, Chris Marrin wrote:
On Oct 11, 2010, at 3:35 PM, James Robinson wrote:
On Mon, Oct 11, 2010 at 3:15 PM, Chris Marrin cmar...@apple.com wrote:
For accelerated 2D rendering we created a class called
On Oct 12, 2010, at 10:44 AM, Darin Adler wrote:
On Oct 12, 2010, at 9:47 AM, Chris Marrin wrote:
But refcounting is simpler and my current patch has a clear() method on
DrawingBuffer which gets rid of all the resources. I could leave that method
and change to a refcounted model, so
On Oct 12, 2010, at 2:37 PM, Darin Fisher wrote:
...So it seems like we have two choices: 1) my current patch, which uses
backpointers to manage the lifetime of the weak pointers, or 2) refcounting.
My current approach has the advantage that the resources are cleared as soon
as the
On Oct 25, 2010, at 12:22 PM, Darin Fisher wrote:
The solution for .responseBlob was to add an .asBlob attribute that would
need to be set to true before calling .send(). We could do the same for
.responseArrayBuffer.
-Darin
On Mon, Oct 25, 2010 at 12:17 PM, Geoffrey Garen
On Dec 6, 2010, at 10:15 AM, Darin Adler wrote:
On Dec 4, 2010, at 3:01 PM, Maciej Stachowiak wrote:
Passing a true or false literal (at least in cases where it's not the sole
argument) is a likely indicator of unclear style, as opposed to taking a
boolean argument.
Agreed.
In
On Dec 22, 2010, at 5:34 PM, Jian Li wrote:
Hi,
TypedArray has been used in some non-WebGL areas, like File API and XHR. It
would be nice if we move it out of WebGL feature guard. Any objection?
It would probably be best if it had its own guard. Then its various users could
turn it on in
On Dec 23, 2010, at 11:01 AM, Darin Adler wrote:
Yes, we want correct conditionals, and TypedArray should not be in the WebGL
feature guard if it’s used in other features.
Adding a feature new guard would not be good if it has to be set explicitly.
It would be much better if the build
On Dec 23, 2010, at 11:23 AM, Darin Adler wrote:
On Dec 23, 2010, at 11:21 AM, Jian Li wrote:
We do not add an additional check expression when TypedArray is added to XHR.
Is the TypedArray support in XHR a feature in its own right? Should it be off
by default or is it ready to be on
On Dec 23, 2010, at 1:47 PM, Charles Pritchard wrote:
You need to have Blobs for ArrayBuffer to be of much use for XHR,
because you need to be able to set the Content-Type, and browsers may/will
fiddle with the content-type header you set, if you have not passed a Blob.
Blobs are defined
The current reworking of the TransformationMatrix class and friends
(https://bugs.webkit.org/show_bug.cgi?id=48031) got me thinking about the
future of this class. I've chit chatted about this with various people, but
nothing serious has been done yet.
As WebKit and HTML5 get more 3D
On Jan 14, 2011, at 4:12 PM, Dirk Schulze wrote:
At first SVGMatrix and the complete SVG code itself is not using
TransformationMatrix. We had bigger performance problems and the memory
amount raised up by 6-10%. Thats why we decided to turn back to
AffineTransform.
Because of the
On Feb 11, 2011, at 9:09 AM, Alex Milowski wrote:
On Fri, Feb 11, 2011 at 1:41 AM, Adam Barth aba...@webkit.org wrote:
How would folks feel about enabling ArrayBuffer by default? It seems
to be a basic data type that's used by a bunch of stuff today and
likely to be used by more stuff in
On Sep 26, 2011, at 9:48 PM, James Robinson wrote:
On Sun, Sep 25, 2011 at 6:52 PM, Darin Adler da...@apple.com wrote:
On Sep 25, 2011, at 12:20 AM, James Robinson wrote:
The TIMER based support for RAF is very new (only a few weeks old) and
still has several major bugs. I'd suggest
On Sep 27, 2011, at 8:57 PM, James Robinson wrote:
...With that said, I agree with you that there will still be a visual glitch
in the current implementation. But what's actually happening is that the
timestamp we're sending to rAF is wrong. We're sending current time.
Depending on
On Nov 3, 2011, at 7:00 PM, Charles Pritchard wrote:
In my experience, implementing filters leads to writing them multiple times
for various targets.
I suggest starting with the lowest common denominator before targeting
platforms like webgl. I understand that Google is working on an
On Dec 3, 2011, at 11:57 PM, Adam Barth wrote:
On Sat, Dec 3, 2011 at 11:37 PM, Dean Jackson d...@apple.com wrote:
On 04/12/2011, at 6:06 PM, Adam Barth wrote:
On Mon, Oct 24, 2011 at 9:51 PM, Adam Barth aba...@webkit.org wrote:
Personally, I don't believe it's possible to implement this
On Dec 5, 2011, at 11:32 AM, Adam Barth wrote:
On Mon, Dec 5, 2011 at 10:53 AM, Chris Marrin cmar...@apple.com wrote:
To be clear, it's not the difference between white and black pixels, it's
the difference between pixels with transparency and those without.
Can you explain why the attack
On Dec 7, 2011, at 7:23 PM, Vincent Hardy wrote:
Hello,
@chris
So I take back my statement that CSS Shaders are less dangerous than
WebGL. They are more!!!
It seems to me that the differences are:
a. It is easier to do the timing portion of a timing attack in WebGL because
it
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