I followed this instruction http://trac.webkit.org/wiki/BuildingGtk and
I've got a configure error: GL/gl.h not found.
When I installed mesa-common-dev, linker said it cannot find -lGL
Is something wrong with my distribution? I'm running Ubuntu 11.10.
Or I should install opengl package or some
Got it working by installing these packages:
libgl1-mesa-glx
libgl1-mesa-dev
Probably, It should've been written in the instruction.
On 2 December 2011 01:30, John Yani wrote:
> I followed this instruction http://trac.webkit.org/wiki/BuildingGtk and
> I've got a configure err
On Mon, 2011-12-26 at 21:45 -0800, sachin nikam wrote:
> I synced up the latest webkit code base and am trying to build webkit
> gtk on ubuntu 11.10 with 4gb of RAM and 4 CPUs
>
> I tried with --makeargs="-j2" but still got "ld process terminated
> signal[9]" error ?which indicates that it ran out
On 16 March 2012 18:34, Ryosuke Niwa wrote:
> If some reviewer and committer decide to use this process, where can I see
> review comments and other discussions?
See point 3 of "Landing your code". Reviewer adds a link to pull
request in changelog.
>
> Would they still be on Bugzilla?
I suppo
I think you have to have at least 8 GiB of RAM (16 GiB is recommended)
and 64-bit OS to compile webkit in debug mode.
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Or you can add 8 GiB of swap, like I did before I upgraded my machine:
https://lists.webkit.org/pipermail/webkit-help/2011-November/002678.html
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configurations with no such any error.
> And thats why I doubt whether increasing the RAM, is an proper and generic
> solution.
>
> Thanks,
> Sanjeet
>
> On Fri, Mar 23, 2012 at 3:18 PM, John Yani wrote:
>>
>> I think you have to have at least 8 GiB of RAM (16 GiB i
> This even affects 64bit systems with 12GB of ram. :-|
So you're saying that you've tried to build webkit on 64bit system
with 12GiB of RAM and failed? How much memory is used when build is
not running?
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On 20 April 2012 08:18, Alexey Proskuryakov wrote:
>
> I noticed a number of patches going in recently that add null checks, or
> refactor the code under the premise of "eliminating potential null
> dereference". What does that mean, and why are we allowing such patches to be
> landed?
>
> For
I'm afraid this is not an appropriate list to ask. You should try
stackoverflow first. If you think there is a bug in chrome, try the
chrome issue tracker.
Only if you're sure that all webkit browsers are affected, submit a
bug to the webkit tracker.
On 15 May 2012 10:16, Li-Chung Chang wrote:
>
>> That possibility aside, the stronger part of my objection is language
>> purity. WebCore uses C++ as "C with classes" and I don't think it's worth
>> it to confuse new (or existing) contributors about that going forward.
>>
>
> Can you elaborate why WebCore uses C++ as "C with classes"?
Proba
Try using stackoverflow for questions like that. This is not HTML5 support
forum.
21.01.2013 8:42 пользователь "Chandrakant Rinayat" <
chandrakant2...@gmail.com> написал:
> Hi, I am running simple webgl apps with webkit-clutter port, but it's
> giving an error that "TypeError: 'null' is not an ob
Hi Kiran,
I'm afraid, this is not the right place to ask questions like that. Try
asking webkit-help.
On 31 January 2013 19:34, Kiran K wrote:
> HI All,
>
> I am working on QtWebKit on Media Server development. Basic Idea is to
> run Gstreamer in seperate process which acts like a Media server
Checkout this link:
https://help.github.com/articles/dealing-with-line-endings
I don't know what the webkit convention is when dealing with line-endings,
but you may want to make sln files to always have crlf line-ending.
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If I understood correctly, the idea is that WebCore should depend on
"platform", not vice versa.
Still, while "platform" provides platform independent API to WebCore, it
has platform-specific bits.
Did I get the idea correctly?
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