Re: [webkit-dev] Heads up: large typed array rewrite

2013-08-15 Thread Filip Pizlo
Here's the status: it appears that the latest version of the patch only fails 
EWS because our dependency tracking for bindings code generation is borked.  A 
clean build should unblock them.

Mac, GTK, and EFL appear to build when you get a clean build.  I'm getting help 
on Windows.  Hopefully I'll get some help on Qt, also; but I think I covered my 
bases there.

I plan to land this patch before 5PM PST tomorrow.

Thanks for all of the help I've received so far!

-Filip


On Aug 13, 2013, at 11:19 AM, Filip Pizlo fpi...@apple.com wrote:

 Hi everyone!
 
 For the past week or so I've been working on making typed arrays faster, use 
 less memory, and GC better.  It involves moving typed arrays entirely into 
 JSC, and rewriting them so that they benefit from JSC object model 
 optimizations.
 
 Link: https://bugs.webkit.org/show_bug.cgi?id=119064
 
 The short story is, if you're not on the Mac port, then I'll try to do my 
 best to make things work but I'm probably going to make some mistakes.  I'm 
 probably about 48 hours away from landing this and I'll try to make myself 
 available to fix any fall-out.  The things I'm most likely to get wrong are: 
 ensuring that the various code generators work on all build systems; ensuring 
 that the ~20-some files I've added and the ~20-sime files I've deleted, are 
 actually added/deleted correctly on all builds; and making sure that some of 
 the crazy template hacks that I've used work on all compilers.
 
 Why this is all worth it:
 
 It makes typed arrays faster: you can now allocate typed arrays up to 8x 
 faster if they're small, and up to 6x faster if they're big.  Neutering no 
 longer requires walking all worlds. Wrapping and unwrapping an array buffer 
 no longer requires hash look-ups for the normal world.  And some other stuff, 
 too.
 
 It makes typed arrays use less memory: previously a typed array could use as 
 many as 7 objects for each allocation; at best you'd get 5 (JS array buffer 
 view wrapper, native array buffer view wrapper, weak handle to link the two, 
 native array buffer, native array buffer contents).  Now, it takes just 2 
 objects in the common case (JS array buffer view and a copy-space backing 
 store) and 3 in the case of large ones (JS array buffer view, weak handle for 
 a finalizer, and a malloc'd backing store).  You'll still get all of the 
 crazy objects - at most 6 of them - if you use the full power of typed array 
 APIs.  With all of this in place, a typed array carries only 32 bytes of 
 overhead on 64-bit systems and 20 bytes of overhead on 32-bit systems.  It 
 was *a lot* more than that before.
 
 It makes typed arrays manage memory properly: previously the GC didn't know 
 that typed arrays use memory.  So, although the GC could free the memory that 
 typed arrays used, it wouldn't kick in properly in some cases.  See 
 https://bugs.webkit.org/show_bug.cgi?id=119049 and 
 https://bugs.webkit.org/show_bug.cgi?id=114824.  This patch fixes these 
 issues comprehensively.
 
 It makes the code more hackable: previously any attempt to optimize any typed 
 array hack required grappling with binding code generation, layering 
 violations that exposed the typed arrays to JSC JITs despite not being 
 defined in JSC, and a grab-back of helper code that the bindings magically 
 invoked.  There was a lot of duplicated code to deal with the various types 
 of typed arrays.  Now, typed arrays are all templatized; you usually only 
 write a piece of code once thanks to the wonders of template polymorphism.
 
 This also fixes a bunch of semantics issues, with how typed array fields work 
 in JS and when/where exceptions ought to be thrown.  In this regard, I'm 
 basically attempting to match Firefox behavior since that's where the 
 standards appear to be going.
 
 I hope that I get all of this to work on all platforms on the first try.  If 
 I don't, I apologize in advance, and I'll try to be around to help the 
 fall-out.
 
 -Filip___
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 webkit-dev@lists.webkit.org
 https://lists.webkit.org/mailman/listinfo/webkit-dev

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Re: [webkit-dev] Heads up: large typed array rewrite

2013-08-15 Thread Filip Pizlo
And it's landed.  Things seem more-or-less OK.

I'll be around for the rest of the day to help with breakage.

At this point, it just seems like there are some tests to rebase and some 
Windows stuff to fix.

-Filip



On Aug 15, 2013, at 12:21 AM, Filip Pizlo fpi...@apple.com wrote:

 Here's the status: it appears that the latest version of the patch only fails 
 EWS because our dependency tracking for bindings code generation is borked.  
 A clean build should unblock them.
 
 Mac, GTK, and EFL appear to build when you get a clean build.  I'm getting 
 help on Windows.  Hopefully I'll get some help on Qt, also; but I think I 
 covered my bases there.
 
 I plan to land this patch before 5PM PST tomorrow.
 
 Thanks for all of the help I've received so far!
 
 -Filip
 
 
 On Aug 13, 2013, at 11:19 AM, Filip Pizlo fpi...@apple.com wrote:
 
 Hi everyone!
 
 For the past week or so I've been working on making typed arrays faster, use 
 less memory, and GC better.  It involves moving typed arrays entirely into 
 JSC, and rewriting them so that they benefit from JSC object model 
 optimizations.
 
 Link: https://bugs.webkit.org/show_bug.cgi?id=119064
 
 The short story is, if you're not on the Mac port, then I'll try to do my 
 best to make things work but I'm probably going to make some mistakes.  I'm 
 probably about 48 hours away from landing this and I'll try to make myself 
 available to fix any fall-out.  The things I'm most likely to get wrong are: 
 ensuring that the various code generators work on all build systems; 
 ensuring that the ~20-some files I've added and the ~20-sime files I've 
 deleted, are actually added/deleted correctly on all builds; and making sure 
 that some of the crazy template hacks that I've used work on all compilers.
 
 Why this is all worth it:
 
 It makes typed arrays faster: you can now allocate typed arrays up to 8x 
 faster if they're small, and up to 6x faster if they're big.  Neutering no 
 longer requires walking all worlds. Wrapping and unwrapping an array buffer 
 no longer requires hash look-ups for the normal world.  And some other 
 stuff, too.
 
 It makes typed arrays use less memory: previously a typed array could use as 
 many as 7 objects for each allocation; at best you'd get 5 (JS array buffer 
 view wrapper, native array buffer view wrapper, weak handle to link the two, 
 native array buffer, native array buffer contents).  Now, it takes just 2 
 objects in the common case (JS array buffer view and a copy-space backing 
 store) and 3 in the case of large ones (JS array buffer view, weak handle 
 for a finalizer, and a malloc'd backing store).  You'll still get all of the 
 crazy objects - at most 6 of them - if you use the full power of typed array 
 APIs.  With all of this in place, a typed array carries only 32 bytes of 
 overhead on 64-bit systems and 20 bytes of overhead on 32-bit systems.  It 
 was *a lot* more than that before.
 
 It makes typed arrays manage memory properly: previously the GC didn't know 
 that typed arrays use memory.  So, although the GC could free the memory 
 that typed arrays used, it wouldn't kick in properly in some cases.  See 
 https://bugs.webkit.org/show_bug.cgi?id=119049 and 
 https://bugs.webkit.org/show_bug.cgi?id=114824.  This patch fixes these 
 issues comprehensively.
 
 It makes the code more hackable: previously any attempt to optimize any 
 typed array hack required grappling with binding code generation, layering 
 violations that exposed the typed arrays to JSC JITs despite not being 
 defined in JSC, and a grab-back of helper code that the bindings magically 
 invoked.  There was a lot of duplicated code to deal with the various types 
 of typed arrays.  Now, typed arrays are all templatized; you usually only 
 write a piece of code once thanks to the wonders of template polymorphism.
 
 This also fixes a bunch of semantics issues, with how typed array fields 
 work in JS and when/where exceptions ought to be thrown.  In this regard, 
 I'm basically attempting to match Firefox behavior since that's where the 
 standards appear to be going.
 
 I hope that I get all of this to work on all platforms on the first try.  If 
 I don't, I apologize in advance, and I'll try to be around to help the 
 fall-out.
 
 -Filip___
 webkit-dev mailing list
 webkit-dev@lists.webkit.org
 https://lists.webkit.org/mailman/listinfo/webkit-dev
 
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[webkit-dev] Heads up: large typed array rewrite

2013-08-13 Thread Filip Pizlo
Hi everyone!

For the past week or so I've been working on making typed arrays faster, use 
less memory, and GC better.  It involves moving typed arrays entirely into JSC, 
and rewriting them so that they benefit from JSC object model optimizations.

Link: https://bugs.webkit.org/show_bug.cgi?id=119064

The short story is, if you're not on the Mac port, then I'll try to do my best 
to make things work but I'm probably going to make some mistakes.  I'm probably 
about 48 hours away from landing this and I'll try to make myself available to 
fix any fall-out.  The things I'm most likely to get wrong are: ensuring that 
the various code generators work on all build systems; ensuring that the 
~20-some files I've added and the ~20-sime files I've deleted, are actually 
added/deleted correctly on all builds; and making sure that some of the crazy 
template hacks that I've used work on all compilers.

Why this is all worth it:

It makes typed arrays faster: you can now allocate typed arrays up to 8x faster 
if they're small, and up to 6x faster if they're big.  Neutering no longer 
requires walking all worlds. Wrapping and unwrapping an array buffer no longer 
requires hash look-ups for the normal world.  And some other stuff, too.

It makes typed arrays use less memory: previously a typed array could use as 
many as 7 objects for each allocation; at best you'd get 5 (JS array buffer 
view wrapper, native array buffer view wrapper, weak handle to link the two, 
native array buffer, native array buffer contents).  Now, it takes just 2 
objects in the common case (JS array buffer view and a copy-space backing 
store) and 3 in the case of large ones (JS array buffer view, weak handle for a 
finalizer, and a malloc'd backing store).  You'll still get all of the crazy 
objects - at most 6 of them - if you use the full power of typed array APIs.  
With all of this in place, a typed array carries only 32 bytes of overhead on 
64-bit systems and 20 bytes of overhead on 32-bit systems.  It was *a lot* more 
than that before.

It makes typed arrays manage memory properly: previously the GC didn't know 
that typed arrays use memory.  So, although the GC could free the memory that 
typed arrays used, it wouldn't kick in properly in some cases.  See 
https://bugs.webkit.org/show_bug.cgi?id=119049 and 
https://bugs.webkit.org/show_bug.cgi?id=114824.  This patch fixes these issues 
comprehensively.

It makes the code more hackable: previously any attempt to optimize any typed 
array hack required grappling with binding code generation, layering violations 
that exposed the typed arrays to JSC JITs despite not being defined in JSC, and 
a grab-back of helper code that the bindings magically invoked.  There was a 
lot of duplicated code to deal with the various types of typed arrays.  Now, 
typed arrays are all templatized; you usually only write a piece of code once 
thanks to the wonders of template polymorphism.

This also fixes a bunch of semantics issues, with how typed array fields work 
in JS and when/where exceptions ought to be thrown.  In this regard, I'm 
basically attempting to match Firefox behavior since that's where the standards 
appear to be going.

I hope that I get all of this to work on all platforms on the first try.  If I 
don't, I apologize in advance, and I'll try to be around to help the fall-out.

-Filip
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Re: [webkit-dev] Heads up: large typed array rewrite

2013-08-13 Thread Benjamin Poulain
That is awesome!
Good luck landing this tiny patch ;)

Benjamin


On Tue, Aug 13, 2013 at 11:19 AM, Filip Pizlo fpi...@apple.com wrote:

 Hi everyone!

 For the past week or so I've been working on making typed arrays faster,
 use less memory, and GC better.  It involves moving typed arrays entirely
 into JSC, and rewriting them so that they benefit from JSC object model
 optimizations.

 Link: https://bugs.webkit.org/show_bug.cgi?id=119064

 The short story is, if you're not on the Mac port, then I'll try to do my
 best to make things work but I'm probably going to make some mistakes.  I'm
 probably about 48 hours away from landing this and I'll try to make myself
 available to fix any fall-out.  The things I'm most likely to get wrong
 are: ensuring that the various code generators work on all build systems;
 ensuring that the ~20-some files I've added and the ~20-sime files I've
 deleted, are actually added/deleted correctly on all builds; and making
 sure that some of the crazy template hacks that I've used work on all
 compilers.

 Why this is all worth it:

 It makes typed arrays faster: you can now allocate typed arrays up to 8x
 faster if they're small, and up to 6x faster if they're big.  Neutering no
 longer requires walking all worlds. Wrapping and unwrapping an array buffer
 no longer requires hash look-ups for the normal world.  And some other
 stuff, too.

 It makes typed arrays use less memory: previously a typed array could use
 as many as 7 objects for each allocation; at best you'd get 5 (JS array
 buffer view wrapper, native array buffer view wrapper, weak handle to link
 the two, native array buffer, native array buffer contents).  Now, it takes
 just 2 objects in the common case (JS array buffer view and a copy-space
 backing store) and 3 in the case of large ones (JS array buffer view, weak
 handle for a finalizer, and a malloc'd backing store).  You'll still get
 all of the crazy objects - at most 6 of them - if you use the full power of
 typed array APIs.  With all of this in place, a typed array carries only 32
 bytes of overhead on 64-bit systems and 20 bytes of overhead on 32-bit
 systems.  It was *a lot* more than that before.

 It makes typed arrays manage memory properly: previously the GC didn't
 know that typed arrays use memory.  So, although the GC could free the
 memory that typed arrays used, it wouldn't kick in properly in some cases.
  See https://bugs.webkit.org/show_bug.cgi?id=119049 and
 https://bugs.webkit.org/show_bug.cgi?id=114824.  This patch fixes these
 issues comprehensively.

 It makes the code more hackable: previously any attempt to optimize any
 typed array hack required grappling with binding code generation, layering
 violations that exposed the typed arrays to JSC JITs despite not being
 defined in JSC, and a grab-back of helper code that the bindings magically
 invoked.  There was a lot of duplicated code to deal with the various types
 of typed arrays.  Now, typed arrays are all templatized; you usually only
 write a piece of code once thanks to the wonders of template polymorphism.

 This also fixes a bunch of semantics issues, with how typed array fields
 work in JS and when/where exceptions ought to be thrown.  In this regard,
 I'm basically attempting to match Firefox behavior since that's where the
 standards appear to be going.

 I hope that I get all of this to work on all platforms on the first try.
  If I don't, I apologize in advance, and I'll try to be around to help the
 fall-out.

 -Filip

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