;> cheers,
>> Mathieu
>>
>> Message d'origine
>> De: webobjects-dev-bounces+belbeoch=jcommops....@lists.apple.com de la part
>> de Miguel Arroz
>> Date: lun. 18/10/2010 22:19
>> À: David Avendasora
>> Cc: WebObjects Apple
>> Ob
Date: lun. 18/10/2010 22:19
> À: David Avendasora
> Cc: WebObjects Apple
> Objet : Re: Web Objects development options...
>
> Hi!
>
> OK, I thought Mac OS X would be enough. Then again, who wants to develop on
> non-Mac? :)
>
> Regards,
>
> Miguel Arroz
de Miguel Arroz
Date: lun. 18/10/2010 22:19
À: David Avendasora
Cc: WebObjects Apple
Objet : Re: Web Objects development options...
Hi!
OK, I thought Mac OS X would be enough. Then again, who wants to
develop on non-Mac? :)
Regards,
Miguel Arroz
On 2010/10/18, at 19:50, David Avendasora
Arroz
Date: lun. 18/10/2010 22:19
À: David Avendasora
Cc: WebObjects Apple
Objet : Re: Web Objects development options...
Hi!
OK, I thought Mac OS X would be enough. Then again, who wants to develop on
non-Mac? :)
Regards,
Miguel Arroz
On 2010/10/18, at 19:50, David Avendasora wrote:
&g
Hi!
OK, I thought Mac OS X would be enough. Then again, who wants to develop on
non-Mac? :)
Regards,
Miguel Arroz
On 2010/10/18, at 19:50, David Avendasora wrote:
>
> On Oct 18, 2010, at 12:59 PM, Miguel Arroz wrote:
>
>> Hi!
>>
>> On 2010/10/18, at 17:34, Lon Varscsak wrote:
>>
>>> A
On Oct 18, 2010, at 12:59 PM, Miguel Arroz wrote:
> Hi!
>
> On 2010/10/18, at 17:34, Lon Varscsak wrote:
>
>> According to the license (at least my understanding) is that you are
>> required to develop on Apple hardware (although there are no Apple
>> tools in the mix, just frameworks), but you
Hi David,
On Oct 18, 2010, at 9:30 AM, dfles...@oceanobjects.com wrote:
> I am sure this question has been answered before but
>
> We have been asked to convert a large WebObjects / Objective C app that was
> last modified in the year 2000 to a technology that is supportable today and,
>
Hi!
On 2010/10/18, at 17:34, Lon Varscsak wrote:
> According to the license (at least my understanding) is that you are
> required to develop on Apple hardware (although there are no Apple
> tools in the mix, just frameworks), but you can deploy anywhere Java
> can be deployed. My company curren
I would seriously consider continuing to use WO (but in Java) for your
projects. I went through the same thought process a couple of years
ago and the ease of what WO offers combined with what EOF offers is
really tough to beat. I don't regret the decision at all to port our
WO4 (Obj-C) apps to W