On 8/28/07, Ray Jackson [EMAIL PROTECTED] wrote:
Hi all,
Okay, I managed to iron out the build problems with MinGW and Wengo and
reached the Linking stage for the WengoPhone.exe. Now I have come up
against the 'input line is too long' problem on the Windows cmd line. I
have heard reference
Hi Ray,
Ray Jackson wrote:
Okay, I managed to iron out the build problems with MinGW and Wengo and
reached the Linking stage for the WengoPhone.exe. Now I have come up
against the 'input line is too long' problem on the Windows cmd line. I
have heard reference to Perl/Python scripts, Scons
On Monday 27 August 2007 19:05:06 Gustavo A. Díaz wrote:
Hi!!
This is very nice indeed, cause we could style the hole app (and i love to
skin!, currently i am the skinner designer of the aMSN 0.97rc1).
I was available to do that (very easy indeed, more if you have practice
with CSS) in my
Hi,
Adam Gundy wrote:
exactly.. and it's a real pain. any chance of a fix (even a hack?) for
2.2 final?
A couple of comments just got added to ticket #1720 which might be
interesting for anyone working on STUN support.
Cheers,
Dave.
--
Dave Neary
OpenWengo Community Development Manager
Le 28 août 07 à 04:05, georgia a écrit :
So, I install the ActiveX SDK(which include dshow.h), aboving
errors disappear, but new ones coming. As following:
Did you install the ActiveX or the DirectX SDK?
--
Philippe BERNERY [EMAIL PROTECTED]
http://dev.openwengo.org
Le 28 août 07 à 00:31, Ray Jackson a écrit :
I do not have the full version of VC++. Will Wengo compile okay
under VC++ 2005 Express Edition? I read that Wengo will compile
under MinGW so I'd like to finish what I started if possible. My
errors look some simple missing flag or
Ok Greg,
This is a known issue and we are working on it. Follow the mailing
list. A new version should be out today.
Le 27 août 07 à 20:58, [EMAIL PROTECTED] a écrit :
Im using your latest version the 2.1.2 I believe
'Mon 27 Aug 2007 11:27:10 -800'
dyld: Library not loaded:
Le 27 août 07 à 19:38, Andreas Schneider a écrit :
Someone reported today.
[12:18:12] mETz hi
[12:19:26] mETz Who packaged the intel mac build of 2.1.2? It's a
complete mess, includes Qt 4.1.x but the binary depends on Qt 4.3.x,
also library paths are wrong.
The problem is being fixed. This
Le 27 août 07 à 16:59, Adam Gundy a écrit :
exactly.. and it's a real pain. any chance of a fix (even a hack?)
for 2.2 final?
I take your suggestion to integrate that in CoIpManager at least.
--
Philippe BERNERY [EMAIL PROTECTED]
http://dev.openwengo.org
Thanks for the info. I did manage to get a fair way with MinGW - seems
that I couldn't quite finish the job off at the linking stage at the end
:( I always like to try and use open source/free (as in speech)
software first, but I may have to succumb to the beast this time and use
VC++ :)
Le 28 août 07 à 12:07, georgia a écrit :
Thank you for your reply.
I installed DirectX SDK, not ActiveX, I'm sorry I made a spelling
mistake. It can find dshow.h, but other errors ocuured. As
following:
C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\include
\winnt.h(222) :
Hi Ray,
Ray Jackson wrote:
Can I just say what a superb job you guys are doing with the 2.2
release! I am running it against our SIP platforms here and it is
working great so far!
Thank you! What SIP platforms are you using?
By the way, is there any documentation on the sign-in procedures
I have to do this in the install process, but I don't wont to ;-
) Maybe someone could check in a fix...
sed -i 's|qtwengophone|wengophone|' wengophone.desktop
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Wengophone-devel mailing list
Wengophone-devel@lists.openwengo.com
On Tuesday 28 August 2007 16:44:34 Dave Neary wrote:
Hi,
Alec leamas wrote:
I have to do this in the install process, but I don't wont to ;-
) Maybe someone could check in a fix...
sed -i 's|qtwengophone|wengophone|' wengophone.desktop
Why do you have to do this?
Probably because
Andreas Schneider wrote:
Hi List,
I've committed the Video4Linux2 patches from Jarosław Lewandowski
(ticket #1470) to the wengophone 2.2 branch and got my webcam running
(uvcvideo). Some webcams need the framerate set after the resolution was
set.
Hi,
I've committed new changes to the
Hi Wengonauts.
I just want to know if for any reason the jabber conference chat support is
not enable for wengo?
Does the version of gaim that wengo is using does not support that feature?
Are you planning to implement that in the future?
Thanks much
CJC
Dave Neary wrote:
Hi Ray,
Ray Jackson wrote:
Can I just say what a superb job you guys are doing with the 2.2
release! I am running it against our SIP platforms here and it is
working great so far!
Thank you! What SIP platforms are you using?
A combination of open source
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