[Wesnoth-bugs] [bug #19214] Strange AI behavior leading Wesnoth to hang.

2011-12-27 Thread Iurii Chernyi
Update of bug #19214 (project wesnoth): Status:None = In Progress Assigned to:None = crab ___ Reply to this item at:

[Wesnoth-bugs] [bug #19018] [replace_map] produced no warnings replacing the game map with an empty map, leaving some units off-map

2011-12-27 Thread Iurii Chernyi
Update of bug #19018 (project wesnoth): Status:None = In Progress Summary: AI system-caused freeze and abort = [replace_map] produced no warnings replacing the game map with an empty map, leaving some units off-map

[Wesnoth-bugs] [bug #19215] Random maps made with 1.9.13 are shown as having been created under 1.9.5+svn

2011-12-27 Thread Anonymissimus
Update of bug #19215 (project wesnoth): Priority: 5 - Normal = 3 - Low Status: Need Info = None ___ Reply to this item at:

[Wesnoth-bugs] [bug #19220] Gettext: bad stats of unofficial translations

2011-12-27 Thread anonymous
URL: http://gna.org/bugs/?19220 Summary: Gettext: bad stats of unofficial translations Project: Battle for Wesnoth Submitted by: None Submitted on: mar 27 déc 2011 19:38:46 UTC Category: Bug Severity: 2 -

[Wesnoth-bugs] [bug #19220] Gettext: bad stats of unofficial translations

2011-12-27 Thread Ignacio R. Morelle
Update of bug #19220 (project wesnoth): Assigned to:None = ai0867 ___ Reply to this item at: http://gna.org/bugs/?19220 ___ Message sent