[Wesnoth-bugs] [bug #23694] Observer list broken

2015-07-14 Thread anonymous
URL: Summary: Observer list broken Project: Battle for Wesnoth Submitted by: None Submitted on: Di 14 Jul 2015 22:02:12 UTC Category: Bug Severity: 5 - Blocker P

[Wesnoth-bugs] [bug #23693] Skip ai turns does not work for remote ai Sides

2015-07-14 Thread anonymous
URL: Summary: Skip ai turns does not work for remote ai Sides Project: Battle for Wesnoth Submitted by: None Submitted on: Di 14 Jul 2015 19:39:41 UTC Category: Bug Severity: 3

[Wesnoth-bugs] [bug #23556] fire_event from inside wesnoth.game_events.on_event bugged

2015-07-14 Thread Daniel
Update of bug #23556 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #1: https://github.com/wesnoth/wesnoth/commit/2ff22bae3691f821a61dd9bf3e5c1cb4ee37f5f8

[Wesnoth-bugs] [bug #23506] Add wesnoth.disallow_undo lua function

2015-07-14 Thread Daniel
Update of bug #23506 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #1: https://github.com/wesnoth/wesnoth/commit/55662b99601ef7aebe6e15bb69790dec450c58a9

[Wesnoth-bugs] [bug #23467] Make profile accessible via lua proxy units.

2015-07-14 Thread Daniel
Update of bug #23467 (project wesnoth): Category: Bug => Feature Request Summary: (lua) wesnoth.get_recall_units doesn't support all keys => Make profile accessible via lua proxy units. __

[Wesnoth-bugs] [bug #23507] Access to current event unit from lua

2015-07-14 Thread Daniel
Update of bug #23507 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #1: https://github.com/wesnoth/wesnoth/commit/31796c0b46e0c9398e53a939abde058feca2a065