[Wesnoth-bugs] [bug #25156] no keep generated in SoF Gathering Materials

2016-10-05 Thread John Gizis
Follow-up Comment #1, bug #25156 (project wesnoth): I've experimented a little by just repeatedly loading the start of scenario, and I'd say I get about 10 successful maps (with keeps) for every map that doesn't have one. So you should be able to reproduce the result with some patience.

[Wesnoth-bugs] [bug #25156] no keep generated in SoF Gathering Materials

2016-10-05 Thread John Gizis
Additional Item Attachment, bug #25156 (project wesnoth): File name: SoF-Gathering_Materials.gz Size:6 KB ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #25156] no keep generated in SoF Gathering Materials

2016-10-05 Thread John Gizis
URL: Summary: no keep generated in SoF Gathering Materials Project: Battle for Wesnoth Submitted by: wesnoth_user Submitted on: Thu 06 Oct 2016 12:26:07 AM UTC Category: Bug

[Wesnoth-bugs] [bug #25155] editor: division by zero/FPE/crash when clicking on minimap of resized map

2016-10-05 Thread Matthias Krüger
URL: Summary: editor: division by zero/FPE/crash when clicking on minimap of resized map Project: Battle for Wesnoth Submitted by: matthiaskrgr Submitted on: Wed 05 Oct 2016 15:59:05 UTC

[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign

2016-10-05 Thread Zheng Lv
Follow-up Comment #3, bug #25144 (project wesnoth): I did not run into use-after-free by following your instructions. This is what I did: 0. Multiplayer 1. Local Game 2. Set game type to "Campaigns" and choose Legend of Wesmere 3. Press "Next" 4. Select difficulty level: Lord (Normal) Then I

[Wesnoth-bugs] [bug #21016] Map Editor map choosing window

2016-10-05 Thread Wedge009
Update of bug #21016 (project wesnoth): Status:None => Fixed Assigned to:None => shadowmaster ___ Follow-up Comment #1: I think shadowm's