[Wesnoth-bugs] [bug #25106] assertion failure when shroud/FoW update undelayed

2016-10-17 Thread Daniel
Update of bug #25106 (project wesnoth): Status: Ready For Test => Fixed ___ Reply to this item at: ___ Nachricht

[Wesnoth-bugs] [bug #25192] reference binding to nullpointer when clicking unit recruited in planning mode

2016-10-17 Thread Matthias Krüger
Follow-up Comment #1, bug #25192 (project wesnoth): Ok, this also happens when simply hovering an enemy unit with the mouse (for example the quintain in the tutorial). ___ Reply to this item at:

[Wesnoth-bugs] [bug #25106] assertion failure when shroud/FoW update undelayed

2016-10-17 Thread Matthias Krüger
Follow-up Comment #4, bug #25106 (project wesnoth): Looks good, thanks. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Wesnoth-bugs] [bug #25106] assertion failure when shroud/FoW update undelayed

2016-10-17 Thread Daniel
Follow-up Comment #3, bug #25106 (project wesnoth): wrong link. https://github.com/wesnoth/wesnoth/commit/ac9729f6127fc5c3548553b2cafdf389db1081e9 ___ Reply to this item at:

[Wesnoth-bugs] [bug #25106] assertion failure when shroud/FoW update undelayed

2016-10-17 Thread Daniel
Update of bug #25106 (project wesnoth): Status: Confirmed => Ready For Test ___ Follow-up Comment #2: https://github.com/wesnoth/wesnoth/blob/master/src/pathfind/pathfind.cpp

[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI

2016-10-17 Thread Wedge009
Follow-up Comment #4, bug #25130 (project wesnoth): Downloading works fine, both the add-ons list and add-ons themselves. I can't comment on uploading, but I presume it's also fine. ___ Reply to this item at:

[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI

2016-10-17 Thread Daniel
Follow-up Comment #3, bug #25130 (project wesnoth): Does uploading/downloading addons work? ___ Reply to this item at: ___ Nachricht gesendet von/durch Gna!

[Wesnoth-bugs] [bug #25143] MP: buffer overflow while assigning slots

2016-10-17 Thread Daniel
Update of bug #25143 (project wesnoth): Status:None => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario

2016-10-17 Thread Daniel
Update of bug #25194 (project wesnoth): Severity: 3 - Normal => 5 - Blocker ___ Reply to this item at: ___ Nachricht

[Wesnoth-bugs] [bug #25193] heap use after free when quitting game after recruiting and moving same unit in planning mode

2016-10-17 Thread Wedge009
Update of bug #25193 (project wesnoth): Release: git => 1.13.5+dev Operating System: linux => All ___ Follow-up Comment #1: Possibly related