[Wesnoth-bugs] [bug #25662] Statistics window redraw bug

2017-04-16 Thread Charles Dang
Update of bug #25662 (project wesnoth): Status: Ready For Test => Fixed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #25662] Statistics window redraw bug

2017-04-16 Thread Charles Dang
Update of bug #25662 (project wesnoth): Status:None => Ready For Test Assigned to:None => vultraz ___ Follow-up Comment #1: Please test after

[Wesnoth-bugs] [bug #25640] OOS when oberving a mp game

2017-04-16 Thread Daniel
Follow-up Comment #1, bug #25640 (project wesnoth): i just tested at 4f50559 and it now happens to me every time (not every other time like when i tested at 1.13.7) ___ Reply to this item at:

[Wesnoth-bugs] [bug #25664] debug: redraw issue with unit placement window

2017-04-16 Thread Severin Glöckner
URL: Summary: debug: redraw issue with unit placement window Project: Battle for Wesnoth Submitted by: shiki Submitted on: So 16 Apr 2017 22:45:29 CEST Category: Bug Severity:

[Wesnoth-bugs] [bug #24383] Statistics are lost when reloading a Multiplayer Game In Mulitplayer

2017-04-16 Thread SigurdFireDragon
Follow-up Comment #5, bug #24383 (project wesnoth): I wouldn't know, all my tests have been 1p local games ___ Reply to this item at: ___ Message sent via/by

[Wesnoth-bugs] [bug #25663] SotA S17 Sacrifice Scene Animate Unit Error

2017-04-16 Thread SigurdFireDragon
URL: Summary: SotA S17 Sacrifice Scene Animate Unit Error Project: Battle for Wesnoth Submitted by: sigurdfdragon Submitted on: Sun 16 Apr 2017 06:10:59 PM UTC Category: Bug

[Wesnoth-bugs] [bug #24383] Statistics are lost when reloading a Multiplayer Game In Mulitplayer

2017-04-16 Thread Daniel
Follow-up Comment #4, bug #24383 (project wesnoth): what about the non-host players is the 'statistics lost' fixed for them aswell? ___ Reply to this item at: ___

[Wesnoth-bugs] [bug #24383] Statistics are lost when reloading a Multiplayer Game In Mulitplayer

2017-04-16 Thread SigurdFireDragon
Follow-up Comment #3, bug #24383 (project wesnoth): Confirmed, thanks ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Wesnoth-bugs] [bug #25662] Statistics window redraw bug

2017-04-16 Thread SigurdFireDragon
URL: Summary: Statistics window redraw bug Project: Battle for Wesnoth Submitted by: sigurdfdragon Submitted on: Sun 16 Apr 2017 04:47:21 PM UTC Category: Bug Severity: 3 -

[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode

2017-04-16 Thread Wedge009
Follow-up Comment #9, bug #24984 (project wesnoth): I just meant that X11 is still seems to be the default for most distributions - I don't do much experimentation with display stuff, if I break anything it can be hard for me to get back what I had before. Certainly, if you're confident to test

[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode

2017-04-16 Thread Andrius Štikonas
Follow-up Comment #8, bug #24984 (project wesnoth): Not really much special. I just have a choice between X11 and Wayland session in my login manager (SDDM). Well, I'm still using X11 too but for Wayland to come eventually, application developers actually need to test for any issues. Well, I

[Wesnoth-bugs] [bug #25661] gui2 story_viewer crashes

2017-04-16 Thread Wedge009
Follow-up Comment #1, bug #25661 (project wesnoth): Is gui2 in story scenes active by default already? I thought it was still under development. I couldn't get the crash you describe in either Win7 or Linux. ___ Reply to this item at:

[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode

2017-04-16 Thread Wedge009
Follow-up Comment #7, bug #24984 (project wesnoth): Yeah, I think I'm still using X11... you'd have to do something special to set-up Wayland, right? ___ Reply to this item at:

[Wesnoth-bugs] [bug #25661] gui2 story_viewer crashes

2017-04-16 Thread Matthias Krüger
URL: Summary: gui2 story_viewer crashes Project: Battle for Wesnoth Submitted by: matthiaskrgr Submitted on: Sun 16 Apr 2017 01:29:43 PM UTC Category: Bug Severity: 5 - Blocker