[Wesnoth-bugs] [bug #25680] editor: use after free when closing map

2017-04-28 Thread Charles Dang
Update of bug #25680 (project wesnoth): Status:None => Ready For Test Assigned to:None => vultraz ___ Follow-up Comment #4: Please test

[Wesnoth-bugs] [bug #25621] hotkey preferences: add a hotkey which needs shift/ctrl/alt

2017-04-28 Thread Wedge009
Update of bug #25621 (project wesnoth): Status: Ready For Test => Fixed ___ Follow-up Comment #8: From what I've checked, this immediate issue seems to be resolved - thanks. I can't comment

[Wesnoth-bugs] [bug #25673] Walking corpse bat sometimes shows humanoid animation

2017-04-28 Thread Wedge009
Follow-up Comment #6, bug #25673 (project wesnoth): Bah, I didn't see the updates. That sounds reasonable to me. I don't know if the PR is the right way to go about fixing it. ___ Reply to this item at:

[Wesnoth-bugs] [bug #25673] Walking corpse bat sometimes shows humanoid animation

2017-04-28 Thread Wedge009
Update of bug #25673 (project wesnoth): Status:None => Confirmed Operating System: Windows => All ___ Follow-up Comment #5: Confirmed on

[Wesnoth-bugs] [bug #25681] Campaign completion laurel missing for MP Campaigns

2017-04-28 Thread Charles Dang
Follow-up Comment #1, bug #25681 (project wesnoth): Blah, actually, this isn't a simple thing to solve... ___ Reply to this item at: ___ Message sent via/by

[Wesnoth-bugs] [bug #25681] Campaign completion laurel missing for MP Campaigns

2017-04-28 Thread SigurdFireDragon
URL: Summary: Campaign completion laurel missing for MP Campaigns Project: Battle for Wesnoth Submitted by: sigurdfdragon Submitted on: Fri 28 Apr 2017 11:39:45 PM UTC Category: Bug

[Wesnoth-bugs] [bug #25680] editor: use after free when closing map

2017-04-28 Thread Matthias Krüger
Follow-up Comment #3, bug #25680 (project wesnoth): I tested on top of ad9bf209a758fa0172cdadd4931a884265bd47df ___ Reply to this item at: ___ Message sent

[Wesnoth-bugs] [bug #25680] editor: use after free when closing map

2017-04-28 Thread Daniel
Follow-up Comment #2, bug #25680 (project wesnoth): just noticed this commit: https://github.com/wesnoth/wesnoth/commit/cddc2d2f69194f6802635e66c016c1a0bafdfefc if you tested before this please test again it migth have fixed it. ___ Reply

[Wesnoth-bugs] [bug #25680] editor: use after free when closing map

2017-04-28 Thread Daniel
Follow-up Comment #1, bug #25680 (project wesnoth): you know whther this also happen in the 1.13.7 release version? ___ Reply to this item at: ___ Nachricht

[Wesnoth-bugs] [bug #25680] editor: use after free when closing map

2017-04-28 Thread Matthias Krüger
URL: Summary: editor: use after free when closing map Project: Battle for Wesnoth Submitted by: matthiaskrgr Submitted on: Fri 28 Apr 2017 01:58:50 PM UTC Category: Bug

[Wesnoth-bugs] [bug #25678] can't terminate ai match due to lua exception

2017-04-28 Thread Matthias Krüger
Follow-up Comment #2, bug #25678 (project wesnoth): I think you have to let the AIs play a bit until such warning is thrown: 20170428 15:47:39 error ai/actions: Error #2001 (move_result::E_EMPTY_MOVE) in partial move by side 1 from location 22,3 to location 22,3 20170428 15:47:48 error ai/actions

[Wesnoth-bugs] [bug #25678] can't terminate ai match due to lua exception

2017-04-28 Thread Charles Dang
Follow-up Comment #1, bug #25678 (project wesnoth): Cannot repro ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/