[Wesnoth-bugs] [bug #25065] New credits won't display if too many entries are present

2017-04-30 Thread Jyrki Vesterinen
Follow-up Comment #2, bug #25065 (project wesnoth): All right. It turned out that if I call cairo_status() after attempting to render the text, it returns CAIRO_STATUS_INVALID_SIZE. I believe that we exceed the maximum allowed height for Cairo surfaces. The height limit appears to be 32 768

[Wesnoth-bugs] [bug #25682] Hotkeys which need Shift/Ctrl/Alt are displayed incorrectly

2017-04-29 Thread Jyrki Vesterinen
Update of bug #25682 (project wesnoth): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #3: Fix verified.

[Wesnoth-bugs] [bug #25621] hotkey preferences: add a hotkey which needs shift/ctrl/alt

2017-04-29 Thread Jyrki Vesterinen
Follow-up Comment #9, bug #25621 (project wesnoth): I can confirm that this is fixed. I have a Finnish keyboard that also uses Shift+. to enter a colon. Entering that as a hotkey was impossible before commit af1326d (same behavior as in the OP), but it can now be entered. However, I noticed that

[Wesnoth-bugs] [bug #25682] Hotkeys which need Shift/Ctrl/Alt are displayed incorrectly

2017-04-29 Thread Jyrki Vesterinen
URL: Summary: Hotkeys which need Shift/Ctrl/Alt are displayed incorrectly Project: Battle for Wesnoth Submitted by: jyrkive Submitted on: Sat 29 Apr 2017 07:26:00 AM UTC Category: Bug

[Wesnoth-bugs] [bug #25065] New credits won't display if too many entries are present

2017-04-26 Thread Jyrki Vesterinen
Follow-up Comment #1, bug #25065 (project wesnoth): Debugging shows that Pango gives us an empty surface buffer. It looks like a Pango bug at this point. I investigated a bit what happens inside Pango, but everything looked normal. ___

[Wesnoth-bugs] [bug #25540] Add-on list randomly disappears when filter excludes all add-ons

2017-03-22 Thread Jyrki Vesterinen
Update of bug #25540 (project wesnoth): Status: Confirmed => Fixed ___ Follow-up Comment #4: I can no longer reproduce this bug either. It looks like pull request #963 fixed it as a side

[Wesnoth-bugs] [bug #25523] addon manger is slow

2017-03-21 Thread Jyrki Vesterinen
Update of bug #25523 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #7: Fixed. Vultraz merged the pull request. (Thanks!)

[Wesnoth-bugs] [bug #25523] addon manger is slow

2017-03-21 Thread Jyrki Vesterinen
Follow-up Comment #6, bug #25523 (project wesnoth): https://github.com/wesnoth/wesnoth/pull/963 ___ Reply to this item at: ___ Message sent via/by Gna!

[Wesnoth-bugs] [bug #25523] addon manger is slow

2017-03-21 Thread Jyrki Vesterinen
Update of bug #25523 (project wesnoth): Assigned to:None => jyrkive ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #15764] mp server auto-scrolling

2017-03-14 Thread Jyrki Vesterinen
Update of bug #15764 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #5: I fixed the chat box auto-scrolling to top in

[Wesnoth-bugs] [bug #25360] variants in the ingame help

2017-03-09 Thread Jyrki Vesterinen
Update of bug #25360 (project wesnoth): Assigned to:radx => jyrkive ___ Follow-up Comment #5: @Wedge: RatArmy isn't a "technician" in Gna!, and bugs can't be assigned to him. (Radx is

[Wesnoth-bugs] [bug #25360] variants in the ingame help

2017-03-08 Thread Jyrki Vesterinen
Update of bug #25360 (project wesnoth): Status: Confirmed => Fixed ___ Follow-up Comment #3: Fixed by RatArmy via pull request 949:

[Wesnoth-bugs] [bug #25332] Texts including alphanumeric or symbol are not displayed in help when language is Japanese or Chinese.

2017-02-28 Thread Jyrki Vesterinen
Update of bug #25332 (project wesnoth): Status: In Progress => Fixed ___ Follow-up Comment #7: Fixed by merging pull request #937:

[Wesnoth-bugs] [bug #25538] attack prediction: division by zero (test scenario)

2017-02-26 Thread Jyrki Vesterinen
Update of bug #25538 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #2: Fixed: https://github.com/wesnoth/wesnoth/commit/bdd173f22270ea0d40fbd4469a5146b1f46d432d

[Wesnoth-bugs] [bug #25539] Assertion Failed - toggle_button usage

2017-02-24 Thread Jyrki Vesterinen
Follow-up Comment #1, bug #25539 (project wesnoth): Fixed: https://github.com/wesnoth/wesnoth/commit/0dbf686c4ffdac2421059d3e3be14b165aa06ef0 There were two bugs here. The first, caught by the assertion, was that the value change callback was called too early, before the listbox had swapped the

[Wesnoth-bugs] [bug #25539] Assertion Failed - toggle_button usage

2017-02-24 Thread Jyrki Vesterinen
Update of bug #25539 (project wesnoth): Status:None => Fixed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #25540] Add-on list randomly disappears when filter excludes all add-ons

2017-02-24 Thread Jyrki Vesterinen
Follow-up Comment #1, bug #25540 (project wesnoth): The screenshot exceeds the attachment size limit, so I uploaded it here: https://s19.postimg.org/sjo3c7skj/Add_on_list_gone.png ___ Reply to this item at:

[Wesnoth-bugs] [bug #25540] Add-on list randomly disappears when filter excludes all add-ons

2017-02-24 Thread Jyrki Vesterinen
URL: Summary: Add-on list randomly disappears when filter excludes all add-ons Project: Battle for Wesnoth Submitted by: jyrkive Submitted on: Sat 25 Feb 2017 05:10:39 AM UTC Category: Bug

[Wesnoth-bugs] [bug #25538] attack prediction: division by zero (test scenario)

2017-02-24 Thread Jyrki Vesterinen
Update of bug #25538 (project wesnoth): Assigned to:None => jyrkive ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #25534] crash (use after free); assign side to map position (north/south etc)

2017-02-23 Thread Jyrki Vesterinen
Update of bug #25534 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #1: Fixed: https://github.com/wesnoth/wesnoth/commit/e98531541de78317e088ecd96d849a57087fd503

[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI

2017-02-10 Thread Jyrki Vesterinen
Update of bug #25130 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #7: This is no longer a problem, not after Vultraz switched the game to use the GUI2 add-on

[Wesnoth-bugs] [bug #25186] [message] lag

2017-02-03 Thread Jyrki Vesterinen
Follow-up Comment #23, bug #25186 (project wesnoth): Wedge009: Yes. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Wesnoth-bugs] [bug #25186] [message] lag

2017-01-03 Thread Jyrki Vesterinen
Update of bug #25186 (project wesnoth): Status: Ready For Test => Duplicate ___ Follow-up Comment #21: This bug was apparently caused by draw event flooding. As gfgtdf speculated in comment 15, the

[Wesnoth-bugs] [bug #25410] Missing mouse input events

2017-01-03 Thread Jyrki Vesterinen
Update of bug #25410 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #1: My mistake. I incorrectly assumed that the standard library std::remove_if() function (

[Wesnoth-bugs] [bug #25356] Game lags horribly, and quickly ends up completely frozen

2016-12-31 Thread Jyrki Vesterinen
Update of bug #25356 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #1: I hit this bug myself when trying to debug. Debug builds are slow enough to trigger the bug

[Wesnoth-bugs] [bug #25356] Game lags horribly, and quickly ends up completely frozen

2016-12-31 Thread Jyrki Vesterinen
Update of bug #25356 (project wesnoth): Assigned to:None => jyrkive ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #24819] Using the unit placement feature in the scenario creator of the map editor on Mac results in a game crash

2016-09-06 Thread Jyrki Vesterinen
Update of bug #24819 (project wesnoth): Status: Confirmed => Fixed ___ Follow-up Comment #3: I merged PR 760 that fixes the crash. The fix will be in 1.13.6.

[Wesnoth-bugs] [bug #22176] GUI2 tooltips may cause map labels and chat lines to be drawn over a GUI2 dialog

2016-09-05 Thread Jyrki Vesterinen
Update of bug #22176 (project wesnoth): Assigned to:mordante => jyrkive ___ Follow-up Comment #3: [06:47:10] JyrkiVesterinen: https://gna.org/bugs/index.php?22176 AFAIK this is still an issue.

[Wesnoth-bugs] [bug #24819] Using the unit placement feature in the scenario creator of the map editor on Mac results in a game crash

2016-08-29 Thread Jyrki Vesterinen
Follow-up Comment #2, bug #24819 (project wesnoth): Being worked on https://github.com/wesnoth/wesnoth/pull/760 ___ Reply to this item at: ___ Message sent