[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2016-03-05 Thread Charles Dang
Update of bug #15693 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2016-02-29 Thread Charles Dang
Update of bug #15693 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #16: Marking this as fixed since it's been forever since anyone's experienced this.

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2015-08-08 Thread Gest
Follow-up Comment #15, bug #15693 (project wesnoth): Looks like this bug gone. Close it, please. ___ Reply to this item at: http://gna.org/bugs/?15693 ___ Message sent via/by Gna!

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-04-11 Thread Aceman
Follow-up Comment #14, bug #15693 (project wesnoth): I can confirm this in 1.8.0 on slackware, compiled myself, no filters. It crashes by itself without doing anything (maybe just switching to other windows). There are sometimes more messages: setting mode to 1272x957x32 20100411 17:18:41 error

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-04-06 Thread Gest
Follow-up Comment #12, bug #15693 (project wesnoth): No, I didn`t use filters, but I can apply your patch and test it again. Is there another info that I can tell you? ___ Reply to this item at: http://gna.org/bugs/?15693

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-04-05 Thread Nils Kneuper
Update of bug #15693 (project wesnoth): Item Group: Multiplayer = Multiplayer Lobby ___ Reply to this item at: http://gna.org/bugs/?15693 ___ Nachricht

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-04-04 Thread Mark de Wever
Follow-up Comment #11, bug #15693 (project wesnoth): I still can't reproduce it, are you using some filters? If so it might be related to your other bug #15716. ___ Reply to this item at: http://gna.org/bugs/?15693

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-03-27 Thread Gest
Follow-up Comment #8, bug #15693 (project wesnoth): Yes, but I can post it only after Monday. There is a little trouble with my home net provider :\ ___ Reply to this item at: http://gna.org/bugs/?15693

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-03-27 Thread Gest
Follow-up Comment #9, bug #15693 (project wesnoth): Heh, i'm too pessimistic :) (gdb) bt #0 0xb7fce424 in __kernel_vsyscall () #1 0xb7887640 in raise () from /lib/i686/cmov/libc.so.6 #2 0xb7889018 in abort () from /lib/i686/cmov/libc.so.6 #3 0xb7aa5988 in

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-03-25 Thread Nils Kneuper
Update of bug #15693 (project wesnoth): Status:None = Need Info ___ Follow-up Comment #1: Please post some more info like your resolution used. In a quick test in 1024x768 I was not

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-03-25 Thread Gest
Follow-up Comment #2, bug #15693 (project wesnoth): Resolution: 1440x818x32. And I cannot reproduce it again. Uhh. ___ Reply to this item at: http://gna.org/bugs/?15693 ___ Message sent

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-03-25 Thread Eric S. Raymond
Update of bug #15693 (project wesnoth): Status: Need Info = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #3: Marking Fixed and

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-03-25 Thread Nils Kneuper
Update of bug #15693 (project wesnoth): Status: Fixed = None Open/Closed: Closed = Open ___ Follow-up Comment #4: Esr talked to me

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-03-25 Thread Gest
Follow-up Comment #5, bug #15693 (project wesnoth): Yes, it sometimes reproduced. I make new build (1.8.0). Then I start wesnoth and play local game (on map Merkwuerdigliebe), after that, connect to server. In lobby there was 4 games, i click on third game - column with game info is resized

[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'

2010-03-25 Thread Tomasz Ĺšniatowski
Update of bug #15693 (project wesnoth): Priority: 5 - Normal = 7 - High Assigned to:ilor = mordante ___ Reply to this item at: