[Wesnoth-bugs] [bug #20101] Planning mode to easy to activate by mistake, impossible to disable

2014-10-13 Thread Chris Beck
Update of bug #20101 (project wesnoth): Status:None = Fixed Assigned to:None = fendrin Open/Closed:Open = Closed

[Wesnoth-bugs] [bug #20101] Planning mode to easy to activate by mistake, impossible to disable

2013-04-14 Thread J Tyne
Follow-up Comment #3, bug #20101 (project wesnoth): So I am looking at some of the bold text in comment #2 (specifically, You cannot expect new players to disable a feature they know nothing about.), and it appears to answer the last question in the original submission (Also, can we have an

[Wesnoth-bugs] [bug #20101] Planning mode to easy to activate by mistake, impossible to disable

2012-12-26 Thread J Tyne
Follow-up Comment #1, bug #20101 (project wesnoth): I asked about the virtually impossible to disable planning mode altogether aspect in the forum, but I'll pose the question here as well. The (obvious?) first step for a player to take if they do not like planning mode is to go to the game's

[Wesnoth-bugs] [bug #20101] Planning mode to easy to activate by mistake, impossible to disable

2012-08-26 Thread Martin Proud
URL: http://gna.org/bugs/?20101 Summary: Planning mode to easy to activate by mistake, impossible to disable Project: Battle for Wesnoth Submitted by: ancestral Submitted on: Mon 27 Aug 2012 02:03:19 AM GMT Category: