URL:
  <http://gna.org/bugs/?23646>

                 Summary: OOS when advancing to next scenario if next scenario
changes a side controller
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Mo 15 Jun 2015 21:48:27 UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13
        Operating System: all of them

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Details:

OOS can be observed when advancong toa  scenario that changes a side
controller for example by this lua code:

wesnoth.sides[1].controller = 1

The reason is that when advancing to the next scenario the server sends the
current contreoller information and not the controller information from how
the scenario was when the scenario started.

https://github.com/wesnoth/wesnoth/blob/57ae45387a4dc83a38b550ed6d7f124285374287/src/server/game.cpp#L1313





    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?23646>

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