[Wesnoth-bugs] [bug #23990] Unit advancing in enemy turn cannot be chosen which advancement to take

2015-12-16 Thread Ignacio R. Morelle
Update of bug #23990 (project wesnoth): Status: Invalid => Wont Fix Open/Closed:Open => Closed ___ Reply to this item at:

[Wesnoth-bugs] [bug #23990] Unit advancing in enemy turn cannot be chosen which advancement to take

2015-10-27 Thread anonymous
URL: Summary: Unit advancing in enemy turn cannot be chosen which advancement to take Project: Battle for Wesnoth Submitted by: None Submitted on: Tue 27 Oct 2015 06:03:52 PM UTC Category: Bug

[Wesnoth-bugs] [bug #23990] Unit advancing in enemy turn cannot be chosen which advancement to take

2015-10-27 Thread Ágoston Sipos
Follow-up Comment #2, bug #23990 (project wesnoth): OK, understood, but could you explain what is the system of selecting the advancement? Is it random, does it have a priority unit or uses some more complicated selection? I couldn't find anything about it in manuals. Thanks for answering!

[Wesnoth-bugs] [bug #23990] Unit advancing in enemy turn cannot be chosen which advancement to take

2015-10-27 Thread Daniel
Update of bug #23990 (project wesnoth): Status:None => Invalid ___ Follow-up Comment #1: This is intentional, We don't want to make the currently playing player have to wait for other

[Wesnoth-bugs] [bug #23990] Unit advancing in enemy turn cannot be chosen which advancement to take

2015-10-27 Thread anonymous
Follow-up Comment #3, bug #23990 (project wesnoth): It's just random. Afaik there is a mp mod called 'plan your advancements' on the addon server that allows you to set a prefered advamcent. Maybe this is what you want. ___ Reply to this