[Wesnoth-bugs] [bug #24211] SDL2 does not handle switching maximization well

2016-03-05 Thread Charles Dang
Update of bug #24211 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #24211] SDL2 does not handle switching maximization well

2016-01-07 Thread Charles Dang
Update of bug #24211 (project wesnoth): Status: Ready For Test => Fixed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #24211] SDL2 does not handle switching maximization well

2016-01-01 Thread Pentarctagon
Follow-up Comment #3, bug #24211 (project wesnoth): Yep, it works now. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Wesnoth-bugs] [bug #24211] SDL2 does not handle switching maximization well

2016-01-01 Thread Andreas Löf
Follow-up Comment #2, bug #24211 (project wesnoth): Thanks for the update. I missed the multiplayer lobby classes when I added resize event handling to GUI 1 for repainting. I've corrected that, and added re-layout now, it should all be working as of commit

[Wesnoth-bugs] [bug #24211] SDL2 does not handle switching maximization well

2015-12-31 Thread Pentarctagon
Follow-up Comment #1, bug #24211 (project wesnoth): It is somewhat improved as of cb74629a88ac87948d68eb2dd9970332953bc8ba: https://i.imgur.com/1x3K40M.png ___ Reply to this item at:

[Wesnoth-bugs] [bug #24211] SDL2 does not handle switching maximization well

2015-12-30 Thread Andreas Löf
Update of bug #24211 (project wesnoth): Status: In Progress => Ready For Test ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #24211] SDL2 does not handle switching maximization well

2015-12-30 Thread Andreas Löf
Update of bug #24211 (project wesnoth): Status:None => In Progress Assigned to:None => aginor ___ Reply to this item at:

[Wesnoth-bugs] [bug #24211] SDL2 does not handle switching maximization well

2015-12-19 Thread Pentarctagon
URL: Summary: SDL2 does not handle switching maximization well Project: Battle for Wesnoth Submitted by: pentarctag0n Submitted on: Sun 20 Dec 2015 02:43:15 AM UTC Category: Bug