[Wesnoth-bugs] [bug #16711] Decrement gold before firing recruit and recall events
Update of bug #16711 (project wesnoth): Status:None = Fixed Assigned to:None = jamit ___ Reply to this item at:
[Wesnoth-bugs] [bug #20106] Campaign difficulty level reset to Normal when reloading from saved games
Update of bug #20106 (project wesnoth): Assigned to:None = ayne ___ Reply to this item at: http://gna.org/bugs/?20106 ___ Message sent
[Wesnoth-bugs] [bug #20124] Petrified units continue their idle/flying animations
URL: http://gna.org/bugs/?20124 Summary: Petrified units continue their idle/flying animations Project: Battle for Wesnoth Submitted by: mattsc Submitted on: Sat 01 Sep 2012 10:10:29 PM GMT Category: Bug