[Wesnoth-bugs] [bug #16711] Decrement gold before firing recruit and recall events

2012-09-01 Thread J Tyne
Update of bug #16711 (project wesnoth): Status:None = Fixed Assigned to:None = jamit ___ Reply to this item at:

[Wesnoth-bugs] [bug #20106] Campaign difficulty level reset to Normal when reloading from saved games

2012-09-01 Thread Ignacio R. Morelle
Update of bug #20106 (project wesnoth): Assigned to:None = ayne ___ Reply to this item at: http://gna.org/bugs/?20106 ___ Message sent

[Wesnoth-bugs] [bug #20124] Petrified units continue their idle/flying animations

2012-09-01 Thread Matthias Schoeck
URL: http://gna.org/bugs/?20124 Summary: Petrified units continue their idle/flying animations Project: Battle for Wesnoth Submitted by: mattsc Submitted on: Sat 01 Sep 2012 10:10:29 PM GMT Category: Bug