Follow-up Comment #1, bug #20764 (project wesnoth):
Could you give me an example of a campaign where that happens? It doesn't
appear to be a problem with my test campaigns, so more details would be
helpful.
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Follow-up Comment #3, patch #3846 (project wesnoth):
The carryover code was not called, because the sides were not initialised in
the beginning of the play_campaign function. I created a loop that adds the
teams not present.
Patch attached
(file #17918)
Update of patch #3898 (project wesnoth):
Assigned to:None = mordante
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URL:
http://gna.org/patch/?3899
Summary: Httt 06_siege_of_elensefar micro_Ai iplemetation
Project: Battle for Wesnoth
Submitted by: leo42
Submitted on: Wed 08 May 2013 02:43:14 AM GMT
Priority: 5 - Normal
Update of patch #3899 (project wesnoth):
Assigned to:None = crab
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Additional Item Attachment, patch #3899 (project wesnoth):
File name: 06_The_Siege_of_Elensefar.cfg Size:23 KB
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Additional Item Attachment, patch #3899 (project wesnoth):
File name: 06_The_Siege_of_Elensefar.diff Size:1 KB
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