[Wesnoth-bugs] [bug #25558] lua error with micro ai

2017-03-09 Thread Celtic Minstrel
Update of bug #25558 (project wesnoth): Assigned to:None => celticminstrel ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #25558] lua error with micro ai

2017-03-09 Thread Celtic Minstrel
Follow-up Comment #1, bug #25558 (project wesnoth): Is this fixed by the following commit? https://github.com/wesnoth/wesnoth/commit/6de1c9441f25b9c96a524e2c342e9f82483dd1c2 ___ Reply to this item at:

[Wesnoth-bugs] [bug #25584] some dialogs windows on titlescreen stop working when resizing the game window

2017-03-09 Thread Charles Dang
Update of bug #25584 (project wesnoth): Assigned to:None => celticminstrel ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #25584] some dialogs windows on titlescreen stop working when resizing the game window

2017-03-09 Thread Severin Glöckner
URL: Summary: some dialogs windows on titlescreen stop working when resizing the game window Project: Battle for Wesnoth Submitted by: shiki Submitted on: Do 09 Mär 2017 23:45:06 UTC Category:

[Wesnoth-bugs] [bug #25568] resizing window in team selection screen

2017-03-09 Thread Severin Glöckner
Follow-up Comment #2, bug #25568 (project wesnoth): I'm building every few days, probably it was. Made today a clean build, it didn't change. Take a 5p game. I have a 1920x1080 screen and had the window set to 1368x768. I also noted that if I start the same game from the beginning maximized,

[Wesnoth-bugs] [bug #25569] touchpad scrooling in team selection screen

2017-03-09 Thread Severin Glöckner
Follow-up Comment #2, bug #25569 (project wesnoth): I never noticed o.O Seems to be only empty locations where it doesn't work, and if there's a short moment in between arriving at the location and scrolling. What is maybe related, when you are before scrolling with the mouse over a box, and

[Wesnoth-bugs] [bug #25360] variants in the ingame help

2017-03-09 Thread Wedge009
Follow-up Comment #6, bug #25360 (project wesnoth): Ah, I didn't mean to make that assignment. Yes, I know RA isn't registered here. ___ Reply to this item at:

[Wesnoth-bugs] [bug #25360] variants in the ingame help

2017-03-09 Thread Jyrki Vesterinen
Update of bug #25360 (project wesnoth): Assigned to:radx => jyrkive ___ Follow-up Comment #5: @Wedge: RatArmy isn't a "technician" in Gna!, and bugs can't be assigned to him. (Radx is

[Wesnoth-bugs] [bug #25550] Secrets of the Ancients: Broken Chocobone Lua Code

2017-03-09 Thread Wedge009
Update of bug #25550 (project wesnoth): Status:None => Confirmed ___ Follow-up Comment #2: Thanks for the confirmation. ___

[Wesnoth-bugs] [bug #25360] variants in the ingame help

2017-03-09 Thread Wedge009
Update of bug #25360 (project wesnoth): Assigned to:None => radx ___ Follow-up Comment #4: Confirmed, thanks for that! ___ Reply

[Wesnoth-bugs] [bug #25578] [heal_unit] lua error

2017-03-09 Thread Wedge009
Update of bug #25578 (project wesnoth): Status: Ready For Test => Fixed ___ Reply to this item at: ___ Message