[Wesnoth-bugs] [bug #23314] Units movement wrong during side turn events in replays causes OOS in 1.12

2017-03-26 Thread Daniel
Update of bug #23314 (project wesnoth): Summary: Units movement wrong during side turn events in replays causes OOS => Units movement wrong during side turn events in replays causes OOS in 1.12 ___ Reply to this item at:

[Wesnoth-bugs] [bug #23316] OOS in networked mp caused by automatic undoing of moves when reloading. in 1.12

2017-03-26 Thread Daniel
Update of bug #23316 (project wesnoth): Summary: OOS in networked mp caused by automatic undoing of moves when reloading. => OOS in networked mp caused by automatic undoing of moves when reloading. in 1.12 ___ Reply to

[Wesnoth-bugs] [bug #25625] Translation mark _ in text key breaks event with [animate_unit]

2017-03-26 Thread Celtic Minstrel
Update of bug #25625 (project wesnoth): Status:None => Ready For Test Assigned to:None => celticminstrel ___ Reply to this item at:

[Wesnoth-bugs] [bug #24621] characters missing in game font.

2017-03-26 Thread Wedge009
Update of bug #24621 (project wesnoth): Status:None => Confirmed ___ Follow-up Comment #3: Yep, I've seen that before. Marking as confirmed - probably didn't have ability to do so