URL:
http://gna.org/bugs/?22837
Summary: Illumination circles are not being drawn
Project: Battle for Wesnoth
Submitted by: skystriker
Submitted on: Mon 20 Oct 2014 07:58:11 AM UTC
Category: Bug
Severity:
Follow-up Comment #1, bug #22837 (project wesnoth):
(To be clear, by 'does not show in 1.11.16' I meant the problem was not extant
- the illumination circles properly draw).
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Follow-up Comment #3, bug #22837 (project wesnoth):
@fabian, that's not correct. Both of them have the 'illuminates' special
ability, and the special ability works correctly. The time of day is lightened
by one degree (from night to neutral, from neutral to day) in all six hexes
surrounding them
Follow-up Comment #4, bug #22837 (project wesnoth):
Huge apologies, I was half wrong. Mermaid DIVINER, not Siren. Mage of Light is
correct though.
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Follow-up Comment #7, bug #22837 (project wesnoth):
Thanks Chris! For clarity, I am seeing this on Windows 1.11.17, and not on
Windows 1.11.16. Lari, what OS/version are you using so we can keep narrowing
this down?
http://imgur.com/ckq1crG is a screenshot of what I see (note that the ability
is
Follow-up Comment #9, bug #22837 (project wesnoth):
Well that's a giant egg on my face. Sorry for my derp.
Got a bag of excuses if you want to hear em, but let's just close this and
pretend it never happened . Thank you very much :).
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Follow-up Comment #4, bug #21983 (project wesnoth):
Fabian, the main reason I'd lobby for this being fixed is I fat finger the
default hotkeys (like ctrl+space for end turn).
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Follow-up Comment #2, bug #22218 (project wesnoth):
Sorry I don't know the classification system. The reason I don't want the
original hotkey is because I play with :nosaves on and I fat finger the End
Turn hotkey from time to time while attempting to use other hotkeys.
Follow-up Comment #2, bug #22213 (project wesnoth):
Ah - I had talked with AI on IRC and he said he considered it a bug. Sorry for
any confusion.
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URL:
http://gna.org/bugs/?22218
Summary: Hotkeys reset on restarting Wesnoth
Project: Battle for Wesnoth
Submitted by: skystriker
Submitted on: Wed 18 Jun 2014 03:55:04 PM UTC
Category: Bug
Severity: 4 -
URL:
http://gna.org/bugs/?22219
Summary: CTRL+ALT+Anything hotkey combination errors
Project: Battle for Wesnoth
Submitted by: skystriker
Submitted on: Wed 18 Jun 2014 03:59:07 PM UTC
Category: Bug
Follow-up Comment #2, bug #22214 (project wesnoth):
I encountered it on 1.11.12, she is in scenario 1. However, I do have her .cfg
file :. I'm not sure how to help you repro (it's 100% for me).
C:Program Files (x86)Battle for Wesnoth
1.11.12datacampaignsThe_Rise_Of_WesnothunitsWesfolk_Lady.cfg
Follow-up Comment #4, bug #22214 (project wesnoth):
Yes. Sorry Wesfolk Lady was in a later scenario if it matters, she's a Wesfolk
Outcast at level 1 in scenario 1 and that also lacks a description. Haldric's
custom line starting at Noble Youth works properly, so this is unique to the
wesfolk
Follow-up Comment #6, bug #22214 (project wesnoth):
Hm looks like this was fixed by 1.11.15, sorry to waste your time. I haven't
used that version due to the invisible unit bug (already been fixed!) but
realized that I don't need to do anything to test this bug. Sorry that I
didn't check there
URL:
http://gna.org/bugs/?22213
Summary: The Statistics menu is using the wrong data to seed
the Recall gold value
Project: Battle for Wesnoth
Submitted by: skystriker
Submitted on: Tue 17 Jun 2014 10:12:43 PM UTC
URL:
http://gna.org/bugs/?22214
Summary: Lady Outlaw has no unit description
Project: Battle for Wesnoth
Submitted by: skystriker
Submitted on: Wed 18 Jun 2014 03:08:46 AM UTC
Category: Bug
Severity: 4 -
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