[Wesnoth-bugs] [bug #22837] Illumination circles are not being drawn

2014-10-20 Thread CR
URL: http://gna.org/bugs/?22837 Summary: Illumination circles are not being drawn Project: Battle for Wesnoth Submitted by: skystriker Submitted on: Mon 20 Oct 2014 07:58:11 AM UTC Category: Bug Severity:

[Wesnoth-bugs] [bug #22837] Illumination circles are not being drawn

2014-10-20 Thread CR
Follow-up Comment #1, bug #22837 (project wesnoth): (To be clear, by 'does not show in 1.11.16' I meant the problem was not extant - the illumination circles properly draw). ___ Reply to this item at: http://gna.org/bugs/?22837

[Wesnoth-bugs] [bug #22837] Illumination circles are not being drawn

2014-10-20 Thread CR
Follow-up Comment #3, bug #22837 (project wesnoth): @fabian, that's not correct. Both of them have the 'illuminates' special ability, and the special ability works correctly. The time of day is lightened by one degree (from night to neutral, from neutral to day) in all six hexes surrounding them

[Wesnoth-bugs] [bug #22837] Illumination circles are not being drawn

2014-10-20 Thread CR
Follow-up Comment #4, bug #22837 (project wesnoth): Huge apologies, I was half wrong. Mermaid DIVINER, not Siren. Mage of Light is correct though. ___ Reply to this item at: http://gna.org/bugs/?22837

[Wesnoth-bugs] [bug #22837] Illumination circles are not being drawn

2014-10-20 Thread CR
Follow-up Comment #7, bug #22837 (project wesnoth): Thanks Chris! For clarity, I am seeing this on Windows 1.11.17, and not on Windows 1.11.16. Lari, what OS/version are you using so we can keep narrowing this down? http://imgur.com/ckq1crG is a screenshot of what I see (note that the ability is

[Wesnoth-bugs] [bug #22837] Illumination circles are not being drawn

2014-10-20 Thread CR
Follow-up Comment #9, bug #22837 (project wesnoth): Well that's a giant egg on my face. Sorry for my derp. Got a bag of excuses if you want to hear em, but let's just close this and pretend it never happened . Thank you very much :). ___

[Wesnoth-bugs] [bug #21983] clearing hotkeys not working properly

2014-10-12 Thread CR
Follow-up Comment #4, bug #21983 (project wesnoth): Fabian, the main reason I'd lobby for this being fixed is I fat finger the default hotkeys (like ctrl+space for end turn). ___ Reply to this item at: http://gna.org/bugs/?21983

[Wesnoth-bugs] [bug #22218] Hotkeys reset on restarting Wesnoth

2014-06-21 Thread CR
Follow-up Comment #2, bug #22218 (project wesnoth): Sorry I don't know the classification system. The reason I don't want the original hotkey is because I play with :nosaves on and I fat finger the End Turn hotkey from time to time while attempting to use other hotkeys.

[Wesnoth-bugs] [bug #22213] The Statistics menu is using the wrong data to seed the Recall gold value

2014-06-19 Thread CR
Follow-up Comment #2, bug #22213 (project wesnoth): Ah - I had talked with AI on IRC and he said he considered it a bug. Sorry for any confusion. ___ Reply to this item at: http://gna.org/bugs/?22213

[Wesnoth-bugs] [bug #22218] Hotkeys reset on restarting Wesnoth

2014-06-18 Thread CR
URL: http://gna.org/bugs/?22218 Summary: Hotkeys reset on restarting Wesnoth Project: Battle for Wesnoth Submitted by: skystriker Submitted on: Wed 18 Jun 2014 03:55:04 PM UTC Category: Bug Severity: 4 -

[Wesnoth-bugs] [bug #22219] CTRL+ALT+Anything hotkey combination errors

2014-06-18 Thread CR
URL: http://gna.org/bugs/?22219 Summary: CTRL+ALT+Anything hotkey combination errors Project: Battle for Wesnoth Submitted by: skystriker Submitted on: Wed 18 Jun 2014 03:59:07 PM UTC Category: Bug

[Wesnoth-bugs] [bug #22214] Lady Outlaw has no unit description

2014-06-18 Thread CR
Follow-up Comment #2, bug #22214 (project wesnoth): I encountered it on 1.11.12, she is in scenario 1. However, I do have her .cfg file :. I'm not sure how to help you repro (it's 100% for me). C:Program Files (x86)Battle for Wesnoth 1.11.12datacampaignsThe_Rise_Of_WesnothunitsWesfolk_Lady.cfg

[Wesnoth-bugs] [bug #22214] Lady Outlaw has no unit description

2014-06-18 Thread CR
Follow-up Comment #4, bug #22214 (project wesnoth): Yes. Sorry Wesfolk Lady was in a later scenario if it matters, she's a Wesfolk Outcast at level 1 in scenario 1 and that also lacks a description. Haldric's custom line starting at Noble Youth works properly, so this is unique to the wesfolk

[Wesnoth-bugs] [bug #22214] Lady Outlaw has no unit description

2014-06-18 Thread CR
Follow-up Comment #6, bug #22214 (project wesnoth): Hm looks like this was fixed by 1.11.15, sorry to waste your time. I haven't used that version due to the invisible unit bug (already been fixed!) but realized that I don't need to do anything to test this bug. Sorry that I didn't check there

[Wesnoth-bugs] [bug #22213] The Statistics menu is using the wrong data to seed the Recall gold value

2014-06-17 Thread CR
URL: http://gna.org/bugs/?22213 Summary: The Statistics menu is using the wrong data to seed the Recall gold value Project: Battle for Wesnoth Submitted by: skystriker Submitted on: Tue 17 Jun 2014 10:12:43 PM UTC

[Wesnoth-bugs] [bug #22214] Lady Outlaw has no unit description

2014-06-17 Thread CR
URL: http://gna.org/bugs/?22214 Summary: Lady Outlaw has no unit description Project: Battle for Wesnoth Submitted by: skystriker Submitted on: Wed 18 Jun 2014 03:08:46 AM UTC Category: Bug Severity: 4 -