[Wesnoth-bugs] [bug #13242] split forest graphics iinto two layers in order to handle some edge cases better

2014-04-01 Thread Matthias Schoeck
Follow-up Comment #6, bug #13242 (project wesnoth): Reviving this since almost 5 years later it is still unchanged. See attached screen grab. No new information though. (file #20451) ___ Additional Item Attachment: File name:

[Wesnoth-bugs] [bug #13242] split forest graphics iinto two layers in order to handle some edge cases better

2009-10-29 Thread Eric S. Raymond
Update of bug #13242 (project wesnoth): Category: Bug = Feature Request Severity: 3 - Normal = 1 - Wish Priority: 5 - Normal = 3 - Low Status: