[Wesnoth-bugs] [bug #20245] Status table "scenario settings" shows leader id's

2016-11-07 Thread Wedge009
Update of bug #20245 (project wesnoth): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #5: No further input,

[Wesnoth-bugs] [bug #20245] Status table "scenario settings" shows leader id's

2016-08-29 Thread Wedge009
Follow-up Comment #4, bug #20245 (project wesnoth): Agreed, I only see leader names. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Wesnoth-bugs] [bug #20245] Status table "scenario settings" shows leader id's

2016-08-08 Thread Daniel
Update of bug #20245 (project wesnoth): Status:None => Ready For Test ___ Follow-up Comment #3: mostlikeley fixed in https://github.com/wesnoth/wesnoth/pull/622

[Wesnoth-bugs] [bug #20245] Status table scenario settings shows leader id's

2012-10-21 Thread Anonymissimus
Follow-up Comment #2, bug #20245 (project wesnoth): What's shown there actually is the [side]save_id=, which happens to be the leader's id in case it wasn't specified. (So one can put something better there by setting a save_id.) If it changes due to another leader, then that's probably bad and

[Wesnoth-bugs] [bug #20245] Status table scenario settings shows leader id's

2012-10-17 Thread Lari Nieminen
URL: http://gna.org/bugs/?20245 Summary: Status table scenario settings shows leader id's Project: Battle for Wesnoth Submitted by: zookeeper Submitted on: Wed 17 Oct 2012 08:05:41 PM GMT Category: Bug

[Wesnoth-bugs] [bug #20245] Status table scenario settings shows leader id's

2012-10-17 Thread anonymous
Follow-up Comment #1, bug #20245 (project wesnoth): Furthermore, if there are more leaders, for explanation leader n°1 was in the side definition, leader n°2 was created with [unit] or recalled, the leader's name displayed is the name of leader n°1, but the sprite next to his name belongs to