[Wesnoth-bugs] [bug #24413] Engine treats non-existent variables as 0

2016-03-05 Thread Charles Dang
Update of bug #24413 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #24413] Engine treats non-existent variables as 0

2016-02-17 Thread Charles Dang
Update of bug #24413 (project wesnoth): Assigned to: celticminstrel => gfgtdf ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #24413] Engine treats non-existent variables as 0

2016-02-16 Thread Pentarctagon
Follow-up Comment #2, bug #24413 (project wesnoth): Works for me. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Wesnoth-bugs] [bug #24413] Engine treats non-existent variables as 0

2016-02-15 Thread Daniel
Update of bug #24413 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #1: https://github.com/wesnoth/wesnoth/commit/3f681c14128dd52eadecd0f5889eda904d92bbbc

[Wesnoth-bugs] [bug #24413] Engine treats non-existent variables as 0

2016-02-14 Thread Pentarctagon
URL: Summary: Engine treats non-existent variables as 0 Project: Battle for Wesnoth Submitted by: pentarctag0n Submitted on: Sun 14 Feb 2016 08:55:52 PM UTC Category: Feature Request

[Wesnoth-bugs] [bug #24413] Engine treats non-existent variables as 0

2016-02-14 Thread Charles Dang
Update of bug #24413 (project wesnoth): Assigned to:None => celticminstrel ___ Reply to this item at: ___ Message