[Wesnoth-bugs] [bug #25217] unit moves on impassible terrain

2017-02-23 Thread Lari Nieminen
Follow-up Comment #1, bug #25217 (project wesnoth): For some reason, the spawns are given some altered movement costs, which specifically includes impassable=3. It seems to have always been that way, although I don't know the exact reasoning, as it can certainly lead to unpredictable weirdness

[Wesnoth-bugs] [bug #25217] unit moves on impassible terrain

2016-10-23 Thread Matthias Krüger
URL: Summary: unit moves on impassible terrain Project: Battle for Wesnoth Submitted by: matthiaskrgr Submitted on: Sun 23 Oct 2016 07:47:59 UTC Category: Bug Severity: 3 -