[Wesnoth-bugs] [bug #25135] Campaign crashes when resizing window horizontally during a dialog

2016-10-01 Thread Wedge009
Update of bug #25135 (project wesnoth): Status:None => Duplicate ___ Follow-up Comment #1: I was able to get something similar to all of those screenshots except for the final 'failed to

[Wesnoth-bugs] [bug #21564] Failed to show a dialog, which doesn't fit on the screen.

2016-10-01 Thread Wedge009
Update of bug #21564 (project wesnoth): Status:None => Confirmed Operating System: Win7N => All ___ Reply to this item at:

[Wesnoth-bugs] [bug #14487] unicode text not rendering properly in menus and dialogs

2016-10-01 Thread Wedge009
Follow-up Comment #15, bug #14487 (project wesnoth): Can anyone confirm if this is still an issue? I'm not sure if gfgtdf's work on bug #24927 might have helped here. Plus there's been a lot of conversion to gui2 since 2009. ___ Reply to

[Wesnoth-bugs] [bug #12098] allow [message] to take multiple 'speakers'

2016-10-01 Thread Pentarctagon
Follow-up Comment #10, bug #12098 (project wesnoth): Pull request for this here: https://github.com/wesnoth/wesnoth/pull/806 ___ Reply to this item at: ___

[Wesnoth-bugs] [bug #19731] Spurious "Return value of AI ACTION was not checked" errors when quitting AI turns

2016-10-01 Thread Matthias Schoeck
Update of bug #19731 (project wesnoth): Status:None => Ready For Test Assigned to:crab => mattsc ___ Follow-up Comment #2: These error