[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected

2016-10-03 Thread Dan Gerhards
URL: Summary: Crash to desktop when campaigns selected Project: Battle for Wesnoth Submitted by: beetlenaut Submitted on: Mon 03 Oct 2016 11:15:53 AM PDT Category: Bug

[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario

2016-10-03 Thread Daniel
Update of bug #25139 (project wesnoth): Status:None => Fixed ___ Follow-up Comment #3: https://github.com/wesnoth/wesnoth/commit/3809a69a42a22839eea1238ef77db1e23577a0c5 looks like

[Wesnoth-bugs] [bug #25142] mp_staging: reference binding to nullptr (UB)

2016-10-03 Thread Daniel
Follow-up Comment #1, bug #25142 (project wesnoth): This mostlikeley needs a if (wesnothd_connection_ != nullptr) { chat.set_wesnothd_connection(*wesnothd_connection_); } else { chat.set_visible(invisible); } in

[Wesnoth-bugs] [bug #25140] create game: crash when selecting same era twice

2016-10-03 Thread Matthias Krüger
URL: Summary: create game: crash when selecting same era twice Project: Battle for Wesnoth Submitted by: matthiaskrgr Submitted on: Mon 03 Oct 2016 09:37:46 UTC Category: Bug

[Wesnoth-bugs] [bug #25144] LoW: crash when trying to launch multiplayer campaign.

2016-10-03 Thread Matthias Krüger
Follow-up Comment #1, bug #25144 (project wesnoth): Update: this also happens when launching a regular offline campaign game. ___ Reply to this item at: ___

[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign

2016-10-03 Thread Matthias Krüger
Follow-up Comment #2, bug #25144 (project wesnoth): Added crashlog of normal campaign. The tutorial still works for some reason. (file #28849) ___ Additional Item Attachment: File name: offline_campaign_crash.log Size:22 KB

[Wesnoth-bugs] [bug #25142] mp_staging: reference binding to nullptr (UB)

2016-10-03 Thread Matthias Krüger
URL: Summary: mp_staging: reference binding to nullptr (UB) Project: Battle for Wesnoth Submitted by: matthiaskrgr Submitted on: Mon 03 Oct 2016 09:45:37 UTC Category: Bug

[Wesnoth-bugs] [bug #25143] MP: buffer overflow while assigning slots

2016-10-03 Thread Matthias Krüger
URL: Summary: MP: buffer overflow while assigning slots Project: Battle for Wesnoth Submitted by: matthiaskrgr Submitted on: Mon 03 Oct 2016 09:56:05 UTC Category: Bug

[Wesnoth-bugs] [bug #25144] LoW: crash when trying to launch multiplayer campaign.

2016-10-03 Thread Matthias Krüger
URL: Summary: LoW: crash when trying to launch multiplayer campaign. Project: Battle for Wesnoth Submitted by: matthiaskrgr Submitted on: Mon 03 Oct 2016 10:03:03 UTC Category: Bug

[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign

2016-10-03 Thread Ignacio R. Morelle
Update of bug #25144 (project wesnoth): Summary: LoW: crash when trying to launch multiplayer campaign. => LoW: crash when trying to start campaign ___ Reply to this item at:

[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario

2016-10-03 Thread krishna e bera
Follow-up Comment #2, bug #25139 (project wesnoth): Loading is okay for me, the error occurs after the dialogs but just before i get to move. I didnt see any statistics. I will grab a copy of master to check. ___ Reply to this item at:

[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected

2016-10-03 Thread Charles Dang
Follow-up Comment #1, bug #25146 (project wesnoth): As far as I know, none of us have observed this issue :/ ___ Reply to this item at: ___ Message sent via/by

[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario

2016-10-03 Thread krishna e bera
Follow-up Comment #4, bug #25139 (project wesnoth): yes it does fix the problem. tested fix. can close bug. thanks to GregoryLundberg. note: i submitted incorrect save file (after the error message instead of before it). correct one added for completeness. (file #28866)