[Wesnoth-dev] may I help?

2007-12-23 Thread Alan de Oliveira Silva
i am a C/C++ programmer i know SDL,ALLEGRO. can i help? ___ Yahoo! Mail - Sempre a melhor opção para você! Experimente já e veja as novidades. http://br.yahoo.com/mailbeta/tudonovo/

Re: [Wesnoth-dev] may I help?

2007-12-23 Thread Eric S. Raymond
Alan de Oliveira Silva [EMAIL PROTECTED]: i am a C/C++ programmer i know SDL,ALLEGRO. can i help? Probably. We're really short of people who know the C++ level at all well. I'm one of them, but I've come to dislike C++ so much that I tend to avoid going there unless it's direly necessary.

Re: [Wesnoth-dev] Fullheal AMLA for all

2007-12-23 Thread Ben Anderman
I've always thought the best way to do it would be to have it so you can somehow select your level-up choice at any time on the right side bar. Then there could maybe be a preference option of whether to still ask you when it is your turn when the unit levels. It could just be a little

Re: [Wesnoth-dev] may I help?

2007-12-23 Thread Jens Seidel
On Sun, Dec 23, 2007 at 03:31:00PM -0300, Alan de Oliveira Silva wrote: i am a C/C++ programmer i know SDL,ALLEGRO. can i help? Probably. Look at https://gna.org/bugs/?group=wesnoth for existing bugs and try to fix a few. You may also just dig into the code (maintained with Subversion) and

Re: [Wesnoth-dev] may I help?

2007-12-23 Thread David White
On Sun, 2007-12-23 at 15:33 -0500, Eric S. Raymond wrote: You say you know SDL. Do you know OpenGL as well? There's been some talk of moving the graphics layer to an OpenGL base -- it would improve the game's performance a lot. We'd need someone who knows the SDL intimately to do that.

Re: [Wesnoth-dev] Fullheal AMLA for all

2007-12-23 Thread Mark de Wever
On Sun, Dec 23, 2007 at 04:30:42PM -0500, Ben Anderman wrote: I've always thought the best way to do it would be to have it so you can somehow select your level-up choice at any time on the right side bar. Then there could maybe be a preference option of whether to still ask you when it