i am a C/C++ programmer
i know SDL,ALLEGRO.
can i help?
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Alan de Oliveira Silva [EMAIL PROTECTED]:
i am a C/C++ programmer
i know SDL,ALLEGRO.
can i help?
Probably. We're really short of people who know the C++ level at all
well. I'm one of them, but I've come to dislike C++ so much that I
tend to avoid going there unless it's direly necessary.
I've always thought the best way to do it would be to have it so you
can somehow select your level-up choice at any time on the right side
bar. Then there could maybe be a preference option of whether to still
ask you when it is your turn when the unit levels. It could just be a
little
On Sun, Dec 23, 2007 at 03:31:00PM -0300, Alan de Oliveira Silva wrote:
i am a C/C++ programmer
i know SDL,ALLEGRO.
can i help?
Probably. Look at https://gna.org/bugs/?group=wesnoth for existing bugs
and try to fix a few. You may also just dig into the code (maintained
with Subversion) and
On Sun, 2007-12-23 at 15:33 -0500, Eric S. Raymond wrote:
You say you know SDL. Do you know OpenGL as well? There's been some
talk of moving the graphics layer to an OpenGL base -- it would improve
the game's performance a lot. We'd need someone who knows the SDL
intimately to do that.
On Sun, Dec 23, 2007 at 04:30:42PM -0500, Ben Anderman wrote:
I've always thought the best way to do it would be to have it so you
can somehow select your level-up choice at any time on the right side
bar. Then there could maybe be a preference option of whether to still
ask you when it