Dear David,
I perfectly understand the frustration some forum members feel. I've been
very busy these last two years and as you can see, i never had time to take
care of the Music section. I think it is best to pass on to new comers. I
still plan to add more music to Wesnoth, but more towards
This is a design proposal/discussion for 1.5.
I have been thinking about Ivanovic's proposal that we split the users
save directory into subdirectories by campaign type. What this is intended
to do is make it more manageable to have lots of savefiles around by
making it nrecessary to look at all
On Mon, Feb 04, 2008 at 15:27:57 -0500,
Eric S. Raymond [EMAIL PROTECTED] wrote:
Users don't want to view their saves by campaign type. They want to
view them by *game* -- where a game is a sequence of saves (or
possibly a tree of saves) derived from a common campaign-start
ancestor.
all this sounds good to me, I just want to point out two details in your
design
[EMAIL PROTECTED] is a very bad way of having unique ids under unix system ...
first because some distro keep the default hostnames on all system and
allmachines are not full time on the net = no domain names
OTOH we