[Wesnoth-dev] Decreasing campaign-maintenance overhead

2007-04-26 Thread Eric S. Raymond
It may already be clear to everyone, but just in case it isn't... The reason I've been concentrating so hard on macroscope and upconvert isn't just because I like building tools (though it's true that I do). As a player, I want us to carry a lot more more stuff in mainline. As a developer, I

Re: [Wesnoth-dev] Decreasing campaign-maintenance overhead

2007-04-26 Thread jeremy rosen
well, if I understand correctly, your tool can update the terrain WML... can it be generalized to any WML ? (specifically I am thinking of unit WML) can the upgrade logic be separated from the upgrade engine (to have the main upconvert tool, plus a dozen separate file describing how to upgrade