I can answer some of your questions:
* At present, EOS linger is only triggered by victory or defeat. Quit
behavior is unchanged. There are a couple of other EOS states in
WML that I don't understand; continue is one of them. I am not
clear on whether they should put the player in
I have taken the first and largest step in changing the way
end-of-game works in BfW. Unfortunately, I am also going on vacation
for twelve days starting Thursday (training in sword at a martial-arts
intensive) and will be unable to hack during that time, being
presently without a laptop. (I