Re: [Wesnoth-dev] What's going on with the new end-of-scenario logic

2007-08-01 Thread Joseph Simmons
I can answer some of your questions: * At present, EOS linger is only triggered by victory or defeat. Quit behavior is unchanged. There are a couple of other EOS states in WML that I don't understand; continue is one of them. I am not clear on whether they should put the player in

[Wesnoth-dev] What's going on with the new end-of-scenario logic

2007-07-31 Thread Eric S. Raymond
I have taken the first and largest step in changing the way end-of-game works in BfW. Unfortunately, I am also going on vacation for twelve days starting Thursday (training in sword at a martial-arts intensive) and will be unable to hack during that time, being presently without a laptop. (I