On Thursday 24 May 2007 19:53:59 Nils Kneuper wrote:
> On the matter of boost:
> Concluding from what I heard in IRC it is *really* helpfull and could be
> used at several places for the game, the first being filesystem actions
> (that are a real PITA to have platform independend). The only thing t
On Thu, May 24, 2007 at 12:59:40PM +0200, David wrote:
> Using Boost just for the filesystem would be a nuke, but if we subsequently
> encourage developers to use more parts of it in other areas of the code this
> doesn't hold anymore. :-)
The parsing code was rewritten by silene in 2005; he was
Regarding the whole "addition of libs" discussion:
IMO it is a good idea from the design point to not reinvent the wheel
for basically everything. If there is a good and well maintained
library, we should use it. Yes, too many libs are bad, but if there are
some good ones, we really should be us
Alink <[EMAIL PROTECTED]>:
> Finally, IMHO this bug reveals a flaw in the design of this _main.cfg :
> exploring files and directories differently if we have or not a _main.cfg.
> This seems like a non-standard files behavior for me and not very KISS.
Think of Python packages. It's where I more
On Thu, May 24, 2007 at 05:54:19PM +0200, Alink wrote:
> An other possible cause of this bug, is the ugly "path//file.cfg" which we
> can see in the logs. I don't know if there is OS difference (or in file
> functions implementations) to handle these "//", but it's a risk. Btw, about
> this, an oth
On Thu, May 24, 2007 at 02:12:16PM +0200, jeremy rosen wrote:
I also would like to add boost and for more things than filesystems
only.
> Last, including a new library is a long and delicate process
>
> * Long: well, with the breakage of the Editor, we can either release
> 1.3.3 with a known bro
I can't really work on this bug (no time and I am on linux) but here is some
other infos.
IIRC the planned design on _main.cfg is, when its presence is detected, to
skip other files and directories. These files are then loaded by includes in
the _main.cfg. So, not detecting the special status of
On Thursday 24 May 2007 15:00:25 David Philippi wrote:
> > * it seems to provide the same type of functionalities than SDL...
>
> Boost is to C++ what CPAN is to Perl just with much higher quality
> requirements. It got founded by members of the C++ standard comitee and its
> primary goal is to exp
Am Donnerstag 24 Mai 2007 schrieb jeremy rosen:
> * it's not GPL (might be GPL-compatible, but I havn't checked)
It is compatible and used by other (L)GPL projects like OpenOffice.org
The license is like that für libstdc++ - the goal is to be usable by everyone.
> * any thought from our tiny-GUI
after a quick look at the website...
* it's not GPL (might be GPL-compatible, but I havn't checked)
* any thought from our tiny-GUI guys ? how large is boost ? what mem
requirements does it have...
* it seems to provide the same type of functionalities than SDL...
* I couldn't find anything about
Am Donnerstag 24 Mai 2007 schrieb Eric S. Raymond:
> Ivanovic, myself, alink, and allefant have all been whacking at this
> problem but have failed to solve it. There is a suggestion on the
> table that we ought to drop a nuke on the problem by linking the
> Boost filesystem library and using its
Hi Nils,
On Thu, May 24, 2007 at 08:17:51AM +0200, Nils Kneuper wrote:
> Okay, I just got this mail from yogi and since it is related to the
> problem, I do now forward it to the ml.
it seems you made an error forwarding this mail:
> The information contained in this e-mail is confidential. It
Okay, I just got this mail from yogi and since it is related to the
problem, I do now forward it to the ml.
Cheers,
Nils Kneuper aka Ivanovic
Original-Nachricht
Betreff:Editor-icon problem
Datum: Thu, 24 May 2007 07:24:55 +0200
Von:Hinrichs, Joerg <[EMAIL PROTECTED]
Ivanovic suggested I post a heads-up here on the reason 1.3.3 is
stalled. Some devs who are on this list but haven't been following the
IRC chatter might have something to contribute to the solution.
Some recent changes I made in filesystem.cpp have unmasked serious
problems with that code. At th
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