This proposal is for the CanvasRenderingContext2D:
An outline will be what's goes around the shape, and or line. And will be
define as this:
ctx.outline(w, h);
Detail for syntax above: w = width of the outline, and h = height of the
outline.
=
Redraft:
This proposal is more so of defining the edge of a shape, line, etc. define
within another set of properties and methods, to not change the current ones.
This proposal is for the CanvasRenderingContext2D:
An outline will be what's goes around the shape, and or line. And will be
[Resurrecting old thread]
On Tue, Sep 10, 2013 at 12:00 PM, Ian Hickson i...@hixie.ch wrote:
It would be nice to fix these all at once, and I think we can, by
introducing a configuration option on getContext(), in the style of WebGL:
getContext('2d', { density: 'autosize' });
This would