Re: [whatwg] An API to resize and rotate images client-side

2010-07-29 Thread Robert O'Callahan
Although I was kinda against adding canvas-2D to workers in the past, I think adding canvas, at least canvas-3D, to workers is going to be essential for advanced Web gaming to achieve steady frame rates, so I think we're going to be going there sooner or later. Rob -- "Now the Bereans were of mor

Re: [whatwg] An API to resize and rotate images client-side

2010-07-26 Thread Gregg Tavares (wrk)
On Mon, Jul 26, 2010 at 6:34 PM, Ian Hickson wrote: > > On Thu, 20 May 2010, David Levin wrote: > > > > Twice when this was brought up on whatwg developers out of the blue > > mentioned that the image resizing was a useful thing for them (once early > in > > this thread and once long ago when can

[whatwg] An API to resize and rotate images client-side

2010-07-26 Thread Ian Hickson
On Thu, 20 May 2010, David Levin wrote: > > Twice when this was brought up on whatwg developers out of the blue > mentioned that the image resizing was a useful thing for them (once early in > this thread and once long ago when canvas in workers was brought up). > > In addition to that anecdotal