but to block it by
default while allowing the user to activate it when he wants to.
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Fabien Meghazi
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nsupported code here
}
With this scheme, I guess it would be possible to hook the getContext
function and do whathever with the callback function (eg: call it when
user click the canvas element like flash block)
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Fabien Meghazi
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based tracker. Let's bring back
the demoscene to the web ;-)
PS: I'm kidding
PS2: maybe not
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Fabien Meghazi
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> I should note that i am not necessarily against the idea of an audio
> equivalent of the canvas element, i just don't believe such an API should be
> part of the element.
Do you mean adding audio facilities as described by Markus into the canvas API ?
If yes, I totally agre
/;base64 encoded content, so it's basically possible to
display an image generated on client side. I guess it was not the
intended purpose to do this at first, but afterall, html5 is all about
extending web
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Fabien Meghazi
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e explanation. Actually, people do this
with flash. You can use wav for 10+ minutes of recorded voice, even in
mono low quality.
Speex would be a good codec for that ;-)
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Fabien Meghazi
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Who is against this ?
Audio ogg/vorbis must be supported
Audio mp3 should be supported
Video container ogg with H.264 codec & vorbis audio must be supported
Video container ogg with H.264 codec & mp3 audio should be supported
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Accept:
application/ogg,audio/ogg,video/ogg,audio/vorbis,video/theora,audio/speex
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Fabien Meghazi
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If tag is supported, the formating will occur according to the system
localization.
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Fabien Meghazi
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ven a styles like declaration ?
251234565455.2654656 $
Anyway, I think it's worth discussing about this because it would be a
good think for usability of browsers. If this is implemented, we will
see a cool extension for Firefox 7.0 that will allows to convert
foreign currencies on the fly on websites.
atibility. Correct me if I'm wrong, but the whole
point of this html5 draft is about evolution while keeping backward
compatibility.
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Fabien Meghazi
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