On Mon, 26 Apr 2010, Eoin Kilfeather wrote:
>
> I was wondering if any though had been given to a consistant way of
> dealing with stereoscopic displays. A use case has come up in a project
> I am working on which calls for the use of stereoscopic UIs but I can
> find no metion of the term in e
... not to complicate matters, but there is a similar uncertainty
regarding immersion imaging (Google's StreetView). Currently, it's done
with plugins (usually Flash, sometimes QuickTime and only occasionally
other software).
I t-h-i-n-k ... maybe, just maybe ... the newer Javascript engines a
On 2010-04-27 00:59, Robert O'Callahan wrote:
I think it's interesting to think about what browsers could do with stereo
output.
We already have three features that could produce useful stereo output
today:
1) WebGL
2) CSS 3D Transforms
3) (assuming there was some kind of 3D video format define
On 04/28/2010 10:39 AM, Eoin Kilfeather wrote:
Well, I agree that the web author shouldn't worry about how it is
achieved, but would it not be the case that the author needs to indicate
which view is for which display? That is to say the author would be
required to "flag" the output for correct r
Well, I agree that the web author shouldn't worry about how it is achieved,
but would it not be the case that the author needs to indicate which view is
for which display? That is to say the author would be required to "flag" the
output for correct routing to the virtual display. Is it beyond the s
On Wed, Apr 28, 2010 at 8:09 PM, Eoin Kilfeather wrote:
> If we take the case of the Blu-Ray 3D specification it is neutral about how
> the hardware is implemented, but the hardware is expected to respect the
> flags indicating whether a frame is for the left or right virtual display.
> In order t
Hi Rob, all,
Fair enough :-) I'll have to try better. Rob you give some good examples
(WebGL and CSS3) of how an application could be built which correctly
renders two views with stereopsis. However, with the exception of Anaglyph
methods, a user will need specialised display hardware to properly
On Tue, Apr 27, 2010 at 8:38 PM, Eoin Kilfeather wrote:
>* A user visits the National Museum site and wants to see a
> time-machine view of objects in the collection with a sense of 3D
> depth based on their age
>
I think this is the closest you get to an actual use-case :-). The rest is
mixe
gt; http://old.nabble.com/A-proposal-for-declaritive-drawing-(%3Creplicate%3E)-to-be-added-into--SVG-td28155426.html
> [2] http://srufaculty.sru.edu/david.dailey/svg/SVGOpen2010/replicate.htm
>
>
> - Original Message - From: "David Singer"
> To:
> Sent: Monday, Apr
aritive-drawing-(%3Creplicate%3E)-to-be-added-into--SVG-td28155426.html
[2] http://srufaculty.sru.edu/david.dailey/svg/SVGOpen2010/replicate.htm
- Original Message -
From: "David Singer"
To:
Sent: Monday, April 26, 2010 8:02 PM
Subject: Re: [whatwg] Dealing with Stereoscopic
I agree that this probably means that web elements that are 'flat' would be
styled by CSS with a depth. This is important if other material presented to
the user really is stereo (e.g. a left/right eye coded movie). The movie will
be set so that the eyes are expected to have a certain 'conver
I think it's interesting to think about what browsers could do with stereo
output.
We already have three features that could produce useful stereo output
today:
1) WebGL
2) CSS 3D Transforms
3) (assuming there was some kind of 3D video format defined
elsewhere)
What are the use cases for stereo
On Mon, Apr 26, 2010 at 6:09 PM, Silvia Pfeiffer
wrote:
> On Tue, Apr 27, 2010 at 2:04 AM, Eoin Kilfeather
> wrote:
> > I was wondering if any though had been given to a consistant way of
> > dealing with stereoscopic displays. A use case has come up in a
> > project I am working on which calls f
On Tue, Apr 27, 2010 at 2:04 AM, Eoin Kilfeather wrote:
> Hello,
>
> I was wondering if any though had been given to a consistant way of
> dealing with stereoscopic displays. A use case has come up in a
> project I am working on which calls for the use of stereoscopic UIs
> but I can find no metio
Eoin Kilfeather schrieb am Mon, 26 Apr 2010
17:04:47 +0100:
> Hello,
>
> I was wondering if any though had been given to a consistant way of
> dealing with stereoscopic displays. A use case has come up in a
> project I am working on which calls for the use of stereoscopic UIs
> but I can find no
Hello,
I was wondering if any though had been given to a consistant way of
dealing with stereoscopic displays. A use case has come up in a
project I am working on which calls for the use of stereoscopic UIs
but I can find no metion of the term in either the specs or the
mailing list archive. My th
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