Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1191556-cancel-expedition into lp:widelands

2016-03-12 Thread Klaus Halfmann
Review: Approve Played this with a lot of Ports and about > 6 Expeditions for some 3 hours. I found a Problem with the network lobby (crash if Computer went offline during the game) but that cannot be related to this code. Compiled it again, but found it is alreday in trunk. I will stick to rev

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/ai_roads_rework into lp:widelands

2016-03-12 Thread GunChleoc
Or maybe base the value on the actual map dimensions? map.get_width() * map.get_height() -- https://code.launchpad.net/~widelands-dev/widelands/ai_roads_rework/+merge/288567 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/ai_roads_rework. _

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/ai_roads_rework into lp:widelands

2016-03-12 Thread GunChleoc
Review: Approve LGTM - just 1 more comment in the diff. Diff comments: > === modified file 'src/ai/ai_help_structs.cc' > --- src/ai/ai_help_structs.cc 2016-02-18 17:58:54 + > +++ src/ai/ai_help_structs.cc 2016-03-12 21:29:28 + > @@ -300,6 +314,156 @@ > return (blocked_fields_.count

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/ai_roads_rework into lp:widelands

2016-03-12 Thread TiborB
OK, I implemented the rest -- https://code.launchpad.net/~widelands-dev/widelands/ai_roads_rework/+merge/288567 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/ai_roads_rework into lp:widelands. _

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1395278-map_io into lp:widelands

2016-03-12 Thread GunChleoc
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1395278-map_io into lp:widelands. Commit message: Refactored member variable names in src/map_io. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1395278 in widelands: "Consolidate naming of member vari

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1191556-cancel-expedition into lp:widelands

2016-03-12 Thread GunChleoc
Thanks for testing :) If you have any ideas concerning refactoring - I am all ears! We could open bugs for those. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1191556-cancel-expedition/+merge/288375 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1191556-cancel-expedition into lp:widelands

2016-03-12 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1191556-cancel-expedition into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1191556-cancel-expedition/+merge/288375 -- Your team Widelands De

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1191556-cancel-expedition into lp:widelands

2016-03-12 Thread Klaus Halfmann
Review: Approve Code looks good, still want to play a bit with the Ports on my https://wl.widelands.org/maps/fjord-ilands2/ map. And some refactoring toward clean code is always good :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1191556-cancel-expedition/+merge/288375 Your team