Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1545243-plnum-lua into lp:widelands

2016-04-11 Thread Klaus Halfmann
Review: Needs Fixing regression test OK, here is the Backtrace, I think Appvoyer found something similar. Widelands::EditorGameBase::create_immovable(Widelands::Coords, unsigned char, Widelands::MapObjectDescr::OwnerType) + 160 (editor_game_base.cc:360)

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1545243-plnum-lua into lp:widelands

2016-04-11 Thread Klaus Halfmann
Review: Needs Information * When setting some options I get: [] Section [global], key 'depth' not used (did you spell the name correctly?) [] Section [global], key 'ui_font' not used (did you spell the name correctly?) [] Section [global], key 'speed_of_new_game' not used (did you spell the name

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1545243-plnum-lua into lp:widelands

2016-04-11 Thread bunnybot
Continuous integration builds have changed state: Travis build 997. State: failed. Details: https://travis-ci.org/widelands/widelands/builds/122177123. Appveyor build 830. State: success. Details:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1545243-plnum-lua into lp:widelands

2016-04-11 Thread Klaus Halfmann
Review: Approve review/compile Moste of the code is correct, we mave some "Upgrades" form 8bit to 32bit, that where broken before but got unnoticed, but now they will become visible. Please check my inline comments Id really like to have some coverage tool that checks that this code is actually

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1545243-plnum-lua into lp:widelands

2016-04-11 Thread GunChleoc
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1545243-plnum-lua into lp:widelands. Commit message: Some data type improvements: - Fixed PlayerNumber datatype in Lua interface. - New named datatype "Quantity" for ware/worker quantity. - More consistent use of DescriptionIndex and