Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/mines-worldsavior into lp:widelands
I have some proposals to fix the issues discovered. see my latest post in https://wl.widelands.org/forum/topic/4232/?page=8#post-25429 in short the mine programs should look like programs = { work = { -- TRANSLATORS: Completed/Skipped/Did not start mining coal because ... descname = _"mining coal", actions = { "sleep=4", "return=skipped unless economy needs coal", "consume=smoked_fish,smoked_meat:2 atlanteans_bread:2", "animate=working 6", "call=mine_produce", "call=mine_produce", "call=mine_produce", "call=mine_produce", "call=mine_produce", "call=mine_produce", "call=mine_produce", } }, mine_produce = { -- TRANSLATORS: Completed/Skipped/Did not start mining coal because ... descname = _"mining and producing", actions = { "sleep=1000", "mine=coal 4 100 5 2", "produce=coal", }, }, Additionally the penalty for totally depleted fields should be removed in https://bazaar.launchpad.net/~widelands-dev/widelands/trunk/view/head:/src/logic/map_objects/tribes/production_program.cc#L1214 last but not least statistics have to be fixed and the production return_string should be defined at the end of the complete "work programm" at least for the mines. -- https://code.launchpad.net/~widelands-dev/widelands/mines-worldsavior/+merge/350716 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/mines-worldsavior. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/congestion2 into lp:widelands
Continuous integration builds have changed state: Travis build 3737. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/409791669. Appveyor build 3537. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_congestion2-3537. -- https://code.launchpad.net/~widelands-dev/widelands/congestion2/+merge/348525 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/congestion2. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/lenient_allowed_buildings into lp:widelands
Continuous integration builds have changed state: Travis build 3736. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/409767340. Appveyor build 3536. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_lenient_allowed_buildings-3536. -- https://code.launchpad.net/~widelands-dev/widelands/lenient_allowed_buildings/+merge/351749 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/lenient_allowed_buildings into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fri-01-portspace into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/fri-01-portspace into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/fri-01-portspace/+merge/350729 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fri-01-portspace. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fri-01-portspace into lp:widelands
Tested. @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/fri-01-portspace/+merge/350729 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fri-01-portspace. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/lenient_allowed_buildings into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/lenient_allowed_buildings into lp:widelands. Commit message: When loading a game, simply skip buildings in the allowed list if they no longer exist Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/lenient_allowed_buildings/+merge/351749 Removing the market made savegames incompatible, even if they didn't have any market buildings in it. This will fix it - a warning is enough. The change should also make tribe prototyping a bit easier. -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/lenient_allowed_buildings into lp:widelands. === modified file 'src/map_io/map_allowed_building_types_packet.cc' --- src/map_io/map_allowed_building_types_packet.cc 2018-07-08 15:16:16 + +++ src/map_io/map_allowed_building_types_packet.cc 2018-07-30 08:27:27 + @@ -78,7 +78,7 @@ if (tribe.has_building(index)) { player->allow_building_type(index, allowed); } else { - throw GameDataError("tribe %s does not define building type \"%s\"", + log("WARNING: MapAllowedBuildingTypesPacket - tribe %s does not define building type \"%s\"\n", tribe.name().c_str(), name); } } ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1784113-desktop-file-utils into lp:widelands
Oops, wrong merge request for my comment -- https://code.launchpad.net/~widelands-dev/widelands/bug-1784113-desktop-file-utils/+merge/351614 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1784113-desktop-file-utils into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1784113-desktop-file-utils into lp:widelands
Why did you change if (!is_warping_) to if (showing_workarea_)? The !is_warping_ check is there for a reason. Maybe you need if (!is_warping_ && showing_workarea_)? -- https://code.launchpad.net/~widelands-dev/widelands/bug-1784113-desktop-file-utils/+merge/351614 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1784113-desktop-file-utils into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition into lp:widelands
Why did you change if (!is_warping_) to if (showing_workarea_)? The !is_warping_ check is there for a reason. Maybe you need if (!is_warping_ && showing_workarea_)? -- https://code.launchpad.net/~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition/+merge/349594 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp