Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1783878_editor_random_map_tribe into lp:widelands

2018-08-09 Thread kaputtnik
ypopecios, can you please make the needed changes?
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/congestion2 into lp:widelands

2018-08-09 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/congestion2 into lp:widelands 
has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/congestion2/+merge/348525
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/congestion2 into lp:widelands

2018-08-09 Thread bunnybot
Continuous integration builds have changed state:

Travis build 3762. State: failed. Details: 
https://travis-ci.org/widelands/widelands/builds/413937893.
Appveyor build 3561. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_congestion2-3561.
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/congestion2 into lp:widelands

2018-08-09 Thread GunChleoc
The proposal to merge lp:~widelands-dev/widelands/congestion2 into lp:widelands 
has been updated.

Commit message changed to:

Ware routing improvements to prevent road congestion.

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/congestion2/+merge/348525
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/congestion2 into lp:widelands

2018-08-09 Thread GunChleoc
Review: Approve

I had 8 AIs battle it out on The Nile for 1 hour gametime - I then ran into an 
AI bug which is not related to this branch.

- Max productivity in this branch was 64, in trunk 74. However:
- The less successful AIs had much higher productivity than on trunk, so the 
graphs were closer together
- The AIs expanded faster in this branch

So, definitely an improvement - let's have it :)

Travis error is a timeout on one of the MacOS builds.

@bunnybot merge force
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