[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1800814-update-script into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1800814-update-script into lp:widelands. Commit message: Copy the version file instead of moving it, so that the update script can be run twice in a row. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1800814 in widelands: "update.sh script broken since at least bzr8903[trunk]" https://bugs.launchpad.net/widelands/+bug/1800814 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1800814-update-script/+merge/358419 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1800814-update-script into lp:widelands. === modified file 'compile.sh' --- compile.sh 2018-10-30 14:04:11 + +++ compile.sh 2018-11-07 06:36:36 + @@ -212,7 +212,7 @@ rm -f ../wl_map_object_info || true rm -f ../wl_map_info || true -mv VERSION ../VERSION +cp VERSION ../VERSION mv src/widelands ../widelands if [ $BUILD_WEBSITE = "ON" ]; then @@ -249,7 +249,7 @@ $buildtool rm ../VERSION || true rm ../widelands || true -mv VERSION ../VERSION +cp VERSION ../VERSION mv src/widelands ../widelands cd .. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1800182-focus-save-menu into lp:widelands
Bug report is up. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1800182-focus-save-menu/+merge/358284 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1800182-focus-save-menu. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands
Review: Approve Looking good :) @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/bug_1801340_loading_screen/+merge/358378 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug_1801340_loading_screen. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands
Okay that did the trick. Only images that cam be centered should be passed as an argument. -- https://code.launchpad.net/~widelands-dev/widelands/bug_1801340_loading_screen/+merge/358378 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands has been updated. Commit message changed to: don't provide the filename for the standard background image For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug_1801340_loading_screen/+merge/358378 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1800818 into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/bug-1800818 into lp:widelands has been updated. Commit message changed to: When An AI finds that it has more than one barracks, it will disassemble the additional barracks. Should happen only after taking over from a human player. For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1800818/+merge/358368 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1800818. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1800818 into lp:widelands
Review: Approve Code LGTM, not tested yet -- https://code.launchpad.net/~widelands-dev/widelands/bug-1800818/+merge/358368 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1800818. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands
I agree that the campaign scenario backgrounds should stay centered. -- https://code.launchpad.net/~widelands-dev/widelands/bug_1801340_loading_screen/+merge/358378 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands
You can either edit your ~/.widelands/save/campvis file or start WL with the commandline option --scenario=campaigns/fri01.wmf You can also test higher resolutions using --xres=4000 --yres=3000 --fullscreen=false and then move the window around the screen to see it all. (The result when the resolution is significantly larger than the image size is important because a glitch here would be a bug for players with a very large screen) -- https://code.launchpad.net/~widelands-dev/widelands/bug_1801340_loading_screen/+merge/358378 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands
Barbarians look good in 1280x800 but that's the maximum resolution I can test. Any way to unlock all campaigns without playing them? -- https://code.launchpad.net/~widelands-dev/widelands/bug_1801340_loading_screen/+merge/358378 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands
Will do this later. Didn't consider those, though. So I guess they'll look worse now... -- https://code.launchpad.net/~widelands-dev/widelands/bug_1801340_loading_screen/+merge/358378 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands
Scenarios can have a custom background image. Those are screen-filling and should be centered (that´s the reason for the different alignment in the if-else I think). Did you test what they look like now (e.g. campaign maps in bar and emp campaigns, photographs in fri campaign)? -- https://code.launchpad.net/~widelands-dev/widelands/bug_1801340_loading_screen/+merge/358378 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/empire04_unused_key_return_on_dismantle_no_ui into lp:widelands
Ok I will try to find some time next week. -- https://code.launchpad.net/~widelands-dev/widelands/empire04_unused_key_return_on_dismantle_no_ui/+merge/358305 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/empire04_unused_key_return_on_dismantle_no_ui into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1800818 into lp:widelands
TiborB has proposed merging lp:~widelands-dev/widelands/bug-1800818 into lp:widelands. Commit message: When IA finds that it has more than one barrack, it will disassemble abundant barracks. Should happen only after human player. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1800818 in widelands: "AI does not cope with two barracks after human player" https://bugs.launchpad.net/widelands/+bug/1800818 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1800818/+merge/358368 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1800818 into lp:widelands. === modified file 'src/ai/defaultai.cc' --- src/ai/defaultai.cc 2018-10-12 10:02:20 + +++ src/ai/defaultai.cc 2018-11-06 10:30:11 + @@ -4278,6 +4278,19 @@ // Barracks if (site.bo->is(BuildingAttribute::kBarracks)) { + // If we somehow have more than one barracks we will dismantle current one + if (site.bo->total_count() > 1) { + log("%2d: We have %d barracks, that is not supported by AI and if caused by AI it is an error; dismantling the barracks at %3dx%3d\n", + player_number(), site.bo->total_count(), site.site->get_position().x, site.site->get_position().y); + if (connected_to_wh) { +game().send_player_dismantle(*site.site); + } else { +game().send_player_bulldoze(*site.site); + } + return true; + } + + assert(site.bo->total_count() == 1); for (auto& queue : site.site->inputqueues()) { if (queue->get_max_fill() > 4) { ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp