Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/terrain_affinity_as_int into lp:widelands

2018-11-22 Thread GunChleoc
Thanks for the excellent review :) I have addressed most of your comments and left replies to the rest. One of our math wizards spent a long time tweaking the system and the function, so I'm hesitant to change any semantics here. There is an e function involved, so there is no way to avoid

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/remove_djangoratings into lp:widelands-website

2018-11-22 Thread GunChleoc
Cleaning up unused stuff is always a good idea :) -- https://code.launchpad.net/~widelands-dev/widelands-website/remove_djangoratings/+merge/358960 Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/empire04_unused_key_return_on_dismantle into lp:widelands

2018-11-22 Thread hessenfarmer
thanks Arty for your comments and solutions. I would be happy to test this again after the fixes. Nice spot with the resulting farm1 issue after this finally works. Diff comments: > > === modified file 'data/campaigns/emp04.wmf/scripting/tribes/farm1.lua' > ---

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/ferry into lp:widelands

2018-11-22 Thread bunnybot
Continuous integration builds have changed state: Travis build 4263. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/458376614. Appveyor build 4057. State: success. Details:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/empire04_unused_key_return_on_dismantle into lp:widelands

2018-11-22 Thread hessenfarmer
Review: Approve Perhaps it might be worth having it without the string . (showing nothing beneath the Headings) -- https://code.launchpad.net/~widelands-dev/widelands/empire04_unused_key_return_on_dismantle/+merge/358273 Your team Widelands Developers is subscribed to branch

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/terrain_affinity_as_int into lp:widelands

2018-11-22 Thread Arty
Yes, the exponential function is the problem. Approximating it with highish precision using only integer calculations would require a lot of computation, which isn't really feasible. There are reasonable options though if we don't mind straying a little. The function we use here is basically a

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/empire04_unused_key_return_on_dismantle into lp:widelands

2018-11-22 Thread hessenfarmer
Tested the branch. Works like it should do. no difference found in empire 04. ALthough the message for no wares returned looks unfamiliar and is to long for my taste. For me we should have the same headings as for wares returned. and a short message like "no wares" instead of the waremap to

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/ferry into lp:widelands

2018-11-22 Thread bunnybot
Continuous integration builds have changed state: Travis build 4264. State: failed. Details: https://travis-ci.org/widelands/widelands/builds/458580181. Appveyor build 4058. State: failed. Details:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/handling-various-fs-errors into lp:widelands

2018-11-22 Thread GunChleoc
Review: Approve Tested and all good now :) @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/handling-various-fs-errors/+merge/358767 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/handling-various-fs-errors.

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/handling-various-fs-errors into lp:widelands

2018-11-22 Thread GunChleoc
The proposal to merge lp:~widelands-dev/widelands/handling-various-fs-errors into lp:widelands has been updated. Commit message changed to: Improved error handling for file save dialogs For more details, see:

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/handling-various-fs-errors into lp:widelands

2018-11-22 Thread GunChleoc
The proposal to merge lp:~widelands-dev/widelands/handling-various-fs-errors into lp:widelands has been updated. Commit message changed to: Improved error handling for file save dialogs In Load/Save menu for games/replays: - All deletion errors are caught, player gets a message. - When