did some testing
I probably found a solution and will test it tonight.
If testing goes well I will push a new revision of the branch
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https://code.launchpad.net/~widelands-dev/widelands/bug-1802629-territorial-crash/+merge/359227
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Review: Resubmit
ok I fixed all bugs in both win conditions.
the trick was to always calculate the score for all players and only report
result for every player when the game is finished, while using the Game players
(plrs) to count if only one opponent is left (same as autocrat)
this leads to
2 matches
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