https://bugzilla.wikimedia.org/show_bug.cgi?id=62543
Max Semenik changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugzilla.wikimedia.org/show_bug.cgi?id=62543
Andre Klapper changed:
What|Removed |Added
Blocks||700
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https://bugzilla.wikimedia.org/show_bug.cgi?id=62543
--- Comment #3 from Jon ---
The random feature came out of the fact the KeepGoingDrawer was a generic
reusable component, it seems KeepGoingOverlay is less generic now so that's why
it isn't using it.
I think regardless of whether we keep the
https://bugzilla.wikimedia.org/show_bug.cgi?id=62543
--- Comment #1 from Ryan Kaldari ---
Fixing this bug means deciding what we want to do with the random campaign
feature. If we're keeping it, we consolidate the code. If we're not keeping it,
we ditch the KeepGoingDrawer and let the KeepGoingOv
https://bugzilla.wikimedia.org/show_bug.cgi?id=62543
--- Comment #2 from Bingle ---
Prioritization and scheduling of this bug is tracked on Mingle card
https://wikimedia.mingle.thoughtworks.com/projects/mobile/cards/1762
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