finaly vacations

2003-08-14 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi all, I'll be on vacation (and most of the time off line) for 2 weeks. Finaly after a lot of hard work at office (and few time for wine), some holydays. The return will be hot ;=) Best Regards, Raphael -BEGIN PGP SIGNATURE- Version: GnuPG

Re: dmusic loader question

2003-07-28 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Rok, Le Samedi 26 Juillet 2003 20:28, Rok Mandeljc a écrit : I was planning to (properly) implement DirectMusic Loader, based on example I've found in MSDN (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnmusic/h

Re: still many warnings from Mesa

2003-07-09 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, It seems recent patches by Raphaël have fixed all these apart from mere four: Errrm, I did the changes, not Raphaël :-) lol directx.c:779: warning: implicit declaration of function `glXGetProcAddressARB' wgl.c:325: warning: implicit

Re: [dx67] estetic fixes + volume fix

2003-07-03 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I don't suppose you know why Evolution doesn't detect your PGP message signing do you? No i don't For some people, it detects it and displays it nicely, but for your emails it doesn't. like KMail CVS ;) I'll fill a bug report Oh well, it's

Re: dmusic: framework for file loading

2003-06-23 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, Indeed, good job! ;-) ;) Also fixed a problem I've encountered while running 3DAudio.exe (from SDK). One of the latest patches added this clause: if (!ppDirectSound) IDirectSound_Release(*ppDirectSound); well, seem another

Re: dmusic: framework for file loading

2003-06-22 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi rok ;) As I've mentioned, we'll need a function for loading chunks from dmusic files. I tried to write one, and here's result; it's not very nice, but it works (sort of). At the time being, it only loads and displays data

Re: Dmusic interfaces

2003-06-17 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi everyone. Hi rok Sorry for not contributing anything to dmusic in a while, but I'm currently busy with final exams... As I can see, more work was done on it :) don't worry, christian and me are trying to get some games running so dmusic

Re: [DShow] A bunch of stubs...

2003-06-09 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, I've been thinking (waits for the applause to die down). DirectShow is similar in style and architecture to GStreamer right? They both use graphs of connected elements. Would it be possible to use GStreamer to implement Quartz? i had the

Re: cvs build error

2003-06-06 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Le Jeudi 05 Juin 2003 21:26, Vilppa Salt a écrit : When building Wine today with RH 7.3 and gcc 2.96-113: gcc -c -I. -I. -I../../include -I../../include -I/usr/X11R6/include -D_REENTRANT -fPIC -D__WINESRC__ -Wall -mpreferred-stack-boundary=2

Re: problem with apps in desktop mode

2003-06-06 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Le Vendredi 06 Juin 2003 20:30, Rok Mandeljc a écrit : When I try running InstallShield in windowed mode (Desktop = 640x480 as per default in config), window appears for a second and then dissapears printing this message: X Error of failed

Re: Again GTA3 problems -- it is fully broken. Warcraft 3 as well.

2003-06-01 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, have you any progress on GTA3 using lastest cvs + all pending patches (from wine-patches) ? Can you test with all patches + this last one (attached) please ? Thanks, Raphael -BEGIN PGP SIGNATURE- Version: GnuPG v1.2.2 (GNU/Linux)

Re: [dmusic-01] some stubs implementation

2003-06-01 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Le Samedi 31 Mai 2003 20:57, Rok Mandeljc a crit : Na 1054375053, 2003-05-31 ob 11:57, je Raphal Junqueira napisal(a): -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi folks, I'm trying to get Unreal2 working, with no sound it continue

Re: Dmusic ClassFactory with IGI2

2003-05-29 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Le Jeudi 29 Mai 2003 11:18, Mike Hearn a écrit : You've made sure it's registered correctly, right? DMusic has quite a large number of objects/interfaces iirc. Of course DMusic is all stubs at the moment anyway.. Well, i'm trying to get it

Re: d3dx8_math interface and stubs

2003-03-01 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Le Vendredi 28 Fvrier 2003 17:31, Rok Mandeljc a crit : I've implemented part of d3dx8.dll related to d3dx8math.h header (stubs, I'll implement real functs later). This is my first work with COM interfaces so please someone check it if it's ok.

Re: [D3D8 - 1] resend of Jason Texture work + many fixes

2003-01-10 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Saturday 11 January 2003 01:27, Raphaël Junqueira wrote: Hi again, I forgot to say with this patch now: - - i have run successfully the NVIDIA Effects Browser 3.0 (http://developer.nvidia.com/view.asp?IO=NVEffectsBrowser_3) with many effects

[D3D8 Patch] vertex shader integration + fixes - VS3

2002-12-18 Thread Raphal Junqueira
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi again, this patch enable pixel shader rendering into D3D8 (and correct some stupid bugs i have) Changelog: - intergration with DrawPrimitive - remove non-esthetic c++ comments into c comments block ;) - more more debug Problems: - very slow