doesnt seems to save this setting between debugger calls so its of no use to
me.
why does it turn the debug msgs on when i say --debugmsg -all !?!
that is effectively broken... I'll look into it
dont know what kind of app it is, since these lines appear before winedbg says
it loaded debug
Enrico Horn a écrit :
On Tuesday 05 November 2002 20:29, Eric Pouech wrote:
RFE:
Actually I am not interested in debug msgs after the debugger started.
Could there be an option that an debugger start turns off debug msgs.
set - all
the debugger is called on an unhandled
On Wednesday 06 November 2002 21:25, you wrote:
Enrico Horn a écrit :
On Tuesday 05 November 2002 20:29, Eric Pouech wrote:
RFE:
Actually I am not interested in debug msgs after the debugger
started. Could there be an option that an debugger start turns off
debug msgs.
set
RFE:
Actually I am not interested in debug msgs after the debugger started.
Could there be an option that an debugger start turns off debug msgs.
set - all
When the debugger starts I often get the msg
wine: hash.c:392: DEBUG_GetSymbolValue: Assertion 'strlen(name)
sizeof(buffer) - 2'
On Tuesday 05 November 2002 20:29, Eric Pouech wrote:
RFE:
Actually I am not interested in debug msgs after the debugger started.
Could there be an option that an debugger start turns off debug msgs.
set - all
the debugger is called on an unhandled exception
the debugger call in the
Hi,
I am currently trying to debug an lockup that happens in
Planscape:Torment and potentially other Black Isle games(havent tested yet)
as well.
So far I am out of luck.
(For those who know the game the lockup happens between the intro movie and
the main menu)
The symtoms are:
--debugmsg +relay